There is now a Shadow War category and a General Discussion area. We can break it up later once we decide on the specific areas and get some discussion going. There's also a Vault category for Shadow War to post any documents for it.
The rest of the factions pdf can be downloaded for free from GW website.
Also this:
A link to Online PDF for rules for all the initial release kill-teams in the game.
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf
Your welcome.
I just don't get the hype surrounding this box set, I get the hype for the system it's self, it's all good, but this box set it lacklustre, overpriced nonsense. Your just paying to have it now, soon enough the rules will be free(if you don't already know most of them anyway). The models are old and chances are you already have them or don't want to play them anyway. The dice, templates and counters aren't exactly rocking horse s**t. So the only real draw of this boxes contents is the lovely terrain.
My view is wait and wax the whole £80 on the terrain sets when they are released.
I just don't get the hype surrounding this box set, I get the hype for the system it's self, it's all good, but this box set it lacklustre, overpriced nonsense. Your just paying to have it now, soon enough the rules will be free(if you don't already know most of them anyway). The models are old and chances are you already have them or don't want to play them anyway. The dice, templates and counters aren't exactly rocking horse s**t. So the only real draw of this boxes contents is the lovely terrain.
My view is wait and wax the whole £80 on the terrain sets when they are released.
I don't think it's the content people are excited about as much as it is what the box represents.
GW returning to the old 2nd ed rules is something many never thought would happen. The way GW was going it looked like they were gonna disassociate themselves entirely from Necromunda like it was some ugly ginger step child they didn't want to talk about anymore.
Then we hear Specialist Games is being refounded, that Necromunda is being revisited, and now they are producing a game so similar it might as well be called Necromunda. That's a lot to be excited about I'd say.
I'm disappointed they limited the initial run but I strongly suspect this will become a persisitantly available game. I still see these efforts by GW as hesitant toes in the water regarding expanding on their core games. Under Kirby none of this would be happening but Rowntree seems keen to take the company back to its roots a little and cater for more than just rich kids. Since the reissues of Space Hulk there's been a little more willingness to try new things- sure the assassin game was a little underwhelming but but the 30k games were met really positively by the gaming community, not least because it meant plastic 30k marines but because it represented a good change in GW's sales strategy. There was now persistent boxed games available to buy rather than the 'limited stock' shenanigans of Space Hulk et al.
Now again, although they've made this game limited, I think it represents an even bigger gamble on GW's behalf: a rollback to a system long thought obselte, one only kept alive in dark corners of the Internet like ours and other 2nd Ed enthusiasts. This brings it over to a whole new generation and if the thing is a success it could mean good things for the future of any Necromunda release.
Consider Blood Bowl for example. It was present in stores, receives not only resin Forgeworld figures, but relatively affordable boxed sets of plastic teams. Perhaps the success of a game using Necro rules might convince them to go in a little harder with the Necromunda reissue, possibly even expanding the SW:A scope to include gangs of indigenous fighters that can be made up with Necromunda gangs?
That's all just wishful thinking, but it would be nice to think the bean counters at gw would be looking at the sales figures for this game and thinking of other ways to capitalise on the clear call from the community that they are ready for another great 40k skirmish game to adorn their table tops.
The uphill struggle Necromunda always faced was that it was difficult to generate more sales in other GW lines because the gangs didn't transpose over to 40k, and 40k armies didn't transpose to it. SW:A seems to have resolved that issue, giving GW more leeway to potential make more SW:A specific models. If the newest edition of 40k reaches back to 2nd ed for some of its inspiration, and with the 'three ways to play' thing making its way over to 40k, it may inspire people to collect more esoteric and fluffy armies/war bands, with easily available PDF downloads for these niche groups of miniatures that now work across two, or even three of GW's games- 40k, SW:A, and Necro. For example, I could see plastic kits for Redemptionists selling like hot cakes- used as inquisitors or grey knights or whatever in 40k, as redemptionists proper or cultists if some other description in 40k, SW:A, and of course in Necro. Thatsbsomething they never achieved, but now might actually be possible!
TL; DR,
While this game isn't as earth shattering in terms of content as some would like, the return of the rule set could be interpreted as a positive omen for things to come...
I don't think it's the content people are excited about as much as it is what the box represents.
GW returning to the old 2nd ed rules is something many never thought would happen. The way GW was going it looked like they were gonna disassociate themselves entirely from Necromunda like it was some ugly ginger step child they didn't want to talk about anymore.
Then we hear Specialist Games is being refounded, that Necromunda is being revisited, and now they are producing a game so similar it might as well be called Necromunda. That's a lot to be excited about I'd say.
I'm disappointed they limited the initial run but I strongly suspect this will become a persisitantly available game. I still see these efforts by GW as hesitant toes in the water regarding expanding on their core games. Under Kirby none of this would be happening but Rowntree seems keen to take the company back to its roots a little and cater for more than just rich kids. Since the reissues of Space Hulk there's been a little more willingness to try new things- sure the assassin game was a little underwhelming but but the 30k games were met really positively by the gaming community, not least because it meant plastic 30k marines but because it represented a good change in GW's sales strategy. There was now persistent boxed games available to buy rather than the 'limited stock' shenanigans of Space Hulk et al.
Now again, although they've made this game limited, I think it represents an even bigger gamble on GW's behalf: a rollback to a system long thought obselte, one only kept alive in dark corners of the Internet like ours and other 2nd Ed enthusiasts. This brings it over to a whole new generation and if the thing is a success it could mean good things for the future of any Necromunda release.
Consider Blood Bowl for example. It was present in stores, receives not only resin Forgeworld figures, but relatively affordable boxed sets of plastic teams. Perhaps the success of a game using Necro rules might convince them to go in a little harder with the Necromunda reissue, possibly even expanding the SW:A scope to include gangs of indigenous fighters that can be made up with Necromunda gangs?
That's all just wishful thinking, but it would be nice to think the bean counters at gw would be looking at the sales figures for this game and thinking of other ways to capitalise on the clear call from the community that they are ready for another great 40k skirmish game to adorn their table tops.
The uphill struggle Necromunda always faced was that it was difficult to generate more sales in other GW lines because the gangs didn't transpose over to 40k, and 40k armies didn't transpose to it. SW:A seems to have resolved that issue, giving GW more leeway to potential make more SW:A specific models. If the newest edition of 40k reaches back to 2nd ed for some of its inspiration, and with the 'three ways to play' thing making its way over to 40k, it may inspire people to collect more esoteric and fluffy armies/war bands, with easily available PDF downloads for these niche groups of miniatures that now work across two, or even three of GW's games- 40k, SW:A, and Necro. For example, I could see plastic kits for Redemptionists selling like hot cakes- used as inquisitors or grey knights or whatever in 40k, as redemptionists proper or cultists if some other description in 40k, SW:A, and of course in Necro. Thatsbsomething they never achieved, but now might actually be possible!
TL; DR,
While this game isn't as earth shattering in terms of content as some would like, the return of the rule set could be interpreted as a positive omen for things to come...
Well if that is all true then I'll be able to get the rules for free, scratch build terrain, and buy one box of infantry and save myself a pile of cash. My wallet thanks you GW!
part of a conversation from instagram I was involved in.. View attachment 11278
I'm neither malev or warboards... this jus croppped up later in the convo
I just don't get the hype surrounding this box set, I get the hype for the system it's self, it's all good, but this box set it lacklustre, overpriced nonsense. Your just paying to have it now, soon enough the rules will be free(if you don't already know most of them anyway). The models are old and chances are you already have them or don't want to play them anyway. The dice, templates and counters aren't exactly rocking horse s**t. So the only real draw of this boxes contents is the lovely terrain.
My view is wait and wax the whole £80 on the terrain sets when they are released.
Well said. Although, I've heard some rumbling that this release was botched. Reports that GW store managers not knowing it was "while supplies last" until Friday. My local manager said he'd love to sell it to me, but can't. That's not the rollout people expected after the trade shows and marketing, people thought this would be a new permanent boxed game.
I worry for the future of a game this limited, sure the rules will be release in PDF, but since most gamers under 30 aren't going to own artillery dice how will they play if it's limited edition?
So here's to hoping they sort this out and make this as available as Blood Bowl.
I spoke to the manager at my local on Friday and by the sounds of it you're spot on that it's deliberately supposed to be different from 8th edition 40K. This fills the niche of complex gameplay but with units that will fit right into 40K (the weapon options they have in Shadow War are the same as they have in 40K, I'm told).I have a suspicion now that 40k 8th may well be heading back to the days of 2nd and this product was intended to test the waters and to encourage thinking for skirmish games too. It may well be that it is deliberately limited because they never intended it to compete against 40k proper.