Shadow War: Armageddon General Discussion

I'd be really surprised if there's more terrain in the box beyond what's show in the first pic, I can definitely see Gdubs calling that 'crammed'...

Nevertheless, it looks cool and I'll be seriously considering it once we know what the price tag is. Scouts/Orks will all be sold off though.

Come to think of it, it's probably going to be a good time if you want to start an Ork or 10th Co. Space Marines army, given the glut of units that are gonna be going cheap on eBay in the next few months!
 
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I'd guess gangs were abandoned for 40k factions just to avoid making non-core lines. Shame. Even a generic Underhive gang would have been great and popular for IG/cultist force to boot I'd wager.

Re terrain that does seem like quite a bit for a 40k sized box (the cylinders will take up allot of space/sprue). Obviously it compares poorly to OrigiNecro card and bulkheads but separate boxes of the platforms at say twenty quid might be really good buys.

Finally, if the rules are a tidied up port of the original then great, I'm tentative though as I'll stick my neck out and say its a Original rules crossed with. gangs of Comoragh.

I'm gonna hope for the best though.
 
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Right I'm getting confused...
Does this mean there WONT be a new SG edition of Necromunda a la the reissue of Blood Bowl? Or are there going to be two different games?
 
There's been no clear communication either way as far as I can tell. Is there anyway to check whether this game came from the SG Team? Hopefully it'll get a release relatively quickly so we'll be able to get some clarity.
 
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Terrain looks nice but there is something not quite 40k style about it.
Looking forward to this and im glad they limit it to scouts and not full on tactical marines.
I see this as more like gws version of heralds of ruin than necromunda. I guess we will know next month. Good to hear about free downloads for pdfs.

sorry fir spellings tyoing on a tablet
 
im glad they limit it to scouts and not full on tactical marines.
not sure with this, because on their pictures in the trailer you can see chaos space marines in full servo-armour. so i think there are normal space marines too. im not happy with this, but this would be possible because "Space Marines" are the most sold Miniatures from GW so i think they want to use this reason to bring this set easyer to the players...

the whole new game "could" be good IF the rules are elaborated and really similar to the necromunda-games. but i think its like the other single-boardgames like the dark-eldar-box or the age-of-sigmar-boxes... just for 1 or 2 fast games and no long-time-motivation :-(
 
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I'm pretty excited , but still cautiously optimistic. I'mean thoroughly shocked, if the rumen is tru, that it's based off of the Necromunda rules. seems like this would be th e perfect opportunity for them to tie it into the upcoming 8th edition rules... but I'm glad they have not (assuming this is true).

So this will hopefully get 40k players interested in campaign skirmish gaming, and if it does well it means more players for the eventual Necromunda rerelease!
 
not sure with this, because on their pictures in the trailer you can see chaos space marines in full servo-armour. so i think there are normal space marines too. im not happy with this, but this would be possible because "Space Marines" are the most sold Miniatures from GW so i think they want to use this reason to bring this set easyer to the players...

the whole new game "could" be good IF the rules are elaborated and really similar to the necromunda-games. but i think its like the other single-boardgames like the dark-eldar-box or the age-of-sigmar-boxes... just for 1 or 2 fast games and no long-time-motivation :-(

Ahh well that's a bummer I didn't catch in the video. Hopefully it's just Chaos Space Marines and the point cost is ridiculously high so its a small model count. CSM don't have scouts so I guess they gotta represent somehow. Maybe it'll be leader choice like 1 CSM dude leading a gang of cultists. Would be kinda thematic.
 
Cadian Infantry Squad on Armageddon? Ok guys. Still don't wanna release any new plastic guardsmen i guess. 2003 was when the last plastic guardsmen came out...

Still i'll probably get this, at least the ruleset.
 
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so is the other game they 'announced' going to be AoS meets Mordheim?
I don't sigmar so I'm not sure what the Mortal Realms are.

That is my guess.

With these releases I don't see why they would make a necromunda and/or mordheim re-release. I think that would be redundant. That is disappointing to me.
 
Hello everyone, just seen this advertised on YouTube and my first thought was "This is the new Necromunda isn't it?". So I thought I'd come over to the hub of Necromunda and see what people were saying.

It seems like this is the new Necromunda from everything I've read here and from hopping about online.

So if I may, I'll just put a few thoughts down.

It seems to be that this is a safe option release, as in they're making it 100% compatible with the existing 40k ranges for maximum reach. It also seems from the name "Shadow War: Armageddon" that they know it might ruffle a few hardcore Necromunda feathers so they set it in another hive city precisely to make the point that this isn't the same spire. I'll come back to that in a bit though.

I'm not sure which set of rules they're referring to with phrases like "It's the old Necromunda ruleset to play with.". The pictures show some snazzy red templates but they're current 40k 3rd-now templates, so do they mean the rules are the Original 1995 ones, the later Underhive edition or the Living Rulebook ones? I'm guessing the latter, as its their latest set. It would make transition to the NCE easier for new players, though that'd be a bonus for YakTribe rather than their intention!

I suspect that this is a Forgeworld release. They just won't make a 95% identical game again under a different brand name, that would be bizarre. No, I suspect that actually what we have here is much like The Horus Heresy games and Blood Bowl; plastic retail sets with wide appeal in GW shops (and elsewhere) but with Forgeworld support in regards to extra bits.

Much like this: https://www.forgeworld.co.uk/en-GB/Ultramarines-Task-Force where you get Betrayal at Calth plus a load of FW resin upgrade bits or https://www.forgeworld.co.uk/en-GB/Blood-Bowl-and-Morg-N-Thorg for Blood Bowl, what I suspect will happen is after the April release of this game what we will see is Forgeworld making a Shadow War: Necromunda Gangs add-on for the game, where you get some rules specifically for the old gangs in their own spire (rather than 40k armies in the new one) and then they will periodically release new versions of the old gangs, either in plastic or resin. Then you will see such bundles as I linked to above where you can buy Shadow War: Armageddon+Shadow War: Necromunda Gangs+1 of 6 gangs of your choice, for a bundle price. The name kinda even makes sense that way given the multiple new Warhammer Quests.

That's how I think this is going to work. Maybe they'll make some extra resin scenery bits but I reckon this game is the base game and Necromunda, the hive and gangs, will be Forgeworld only.

I have to say, I am quite excited about seeing this though, the scenery looks nice even if it isn't what we were expecting but it does look like it's supposed to be 100% compatible with existing scenery ranges, like the Promethium pipelines. This new game gives me vibes of Inquisimunda actually, just I imagine without the complexity.

Overall I might be wrong but I'm just going on past behaviour from FW and GW on my hunch here. All the gangs were very specific to the Necromunda game so possibly no use to the people who like to nick the miniatures for 40k, so I reckon GW/FW have played it safe here for easy sales and are attempting to attract a new crowd while also appeasing the old guard in their specialist division.

Sorry for the looooong reply, its been a while since I posted last!
 
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Oh my, looks VERY Necromunda-derived!

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