Greetings hive scum!
I'm doing an intro game day of Necromunda to my local hobby group and it'll be a (mostly) multilayer affair (4 ish) and when needed I'll step in as some evil doer/bigger threat Arbitrator style.
Basically I'll be using the rules set up from the Gang Raid WD supplement sp no brutes/leaders/hired guns etc and likely I'll be supplying the gangs for folk to use.
How many credits do you think each gang list should be?
I think about 500 credits but open to ideas.
P.s.No cider was consumed prior to this post
I'm doing an intro game day of Necromunda to my local hobby group and it'll be a (mostly) multilayer affair (4 ish) and when needed I'll step in as some evil doer/bigger threat Arbitrator style.
Basically I'll be using the rules set up from the Gang Raid WD supplement sp no brutes/leaders/hired guns etc and likely I'll be supplying the gangs for folk to use.
How many credits do you think each gang list should be?
I think about 500 credits but open to ideas.
P.s.No cider was consumed prior to this post
