N18 Squat or Ogryns? Bikers!

gorketh

Juve
Jul 26, 2015
15
11
8
Gosford, NSW, Australia
After thoughts from the masses.

I've joined an Ash Waste campaign starting in March. I'm tossing up between Squat or Slave Ogryns, both focused on riding wasteland bikes. General thoughts are:

Squats
* Include a Skalvian Explorator with container, reduces the cost of chems and carry foot sloggers.
* Take Chem Dealer hanger-on, makes chems common.
* Anyone riding a bike would be given 'slaught to increase initiative.
* Take Helmaeth ancestry, so drug addled pirate bikers.
* Definitely planning on putting exo-guys on bikes (trikes), even thinking of using an exo-kyn with a storm-welder on a trike as a lightning shooting maniac.

Ogryns
* Include a heavy vehicle for foot sloggers.
* Take Scabber hanger-on, increase chance of getting a 'slaught dealer and reduce the cost.
* Anyone riding a bike would be given 'slaught to increase initiative.
* Focus would be on not using Lobos on bikes (I can't see a lobo being able to ride a bike), but I may convert some tracked lobos as a "counts-as" bike.
 
  • Like
Reactions: Biggle_Bear
Do you have models in mind for Ogryn bikers? They sound like a hoot to build and paint.
I have some old FW Nobz Bikes, and I was thinking of using the Ogre Mournfang riders. They fit okay, will need a little bit of cutting and sculpting of the legs to get the correct angle. Even the standard Ork bikes are a pretty good size for an Ogryn sized bike.The feral look to the Ogre heads really adds to the drug addled biker look too. I would also have some free-standing Ogryn's that stand on a "bike base" (I've seen other people do it, and someone in our campaign is doing it for their gang).
 
  • Like
Reactions: Stoof