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Stargrave (a.k.a. Frostgrave in spaaaaaace)

Ben_S

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Stargrave - Players Page.

Here's another attempt, but I had to shrink it a bit and it wasn't the best picture to begin with (better ones to come they said).

1617313381324.png
 

Ardavion

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I agree; there's a lot of space on that sprue, even in comparison to some of the Frostgrave sprues, never mind GW or WGA. Then again, troopers may be a rather specific faction in the game (not read any of the already released book sections, so pure speculation on my part); perhaps troopers have very few options/variations/applications in-game that warrant a lot of variety.

Even so, there are clearly a few spaces that could have fit some extra arms or weapons; there's only one pistol arm, for example.

I'm hoping the crew sprue is a bit better packed and a bit more flexible re: weapons - they've shown that they're capable of weapon hands with the knife-hand.

If they're not, other manufacturers will be able to help fix the lack of variety.
 
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Thorgor

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Then again, troopers may be a rather specific faction in the game (not read any of the already released book sections, so pure speculation on my part); perhaps troopers have very few options/variations/applications in-game that warrant a lot of variety.
There are no factions in the game (except for the captain and the first mate, kinda, as they have a background). The game is largely model-agnostic and only use broad categories for weapons (soldiers only have access to knife, hand weapon, pistol, carbine, grenade launcher, flamethrower and rapid fire weapons — we don't know yet exactly what weapons will be available to captains and first mates, but based on Frostgrave I don't expect much more)
See the free Crew creation pdf for details
 
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Ben_S

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I'm pleased that there are separate holsters, but I've already seen some people on FB bemoaning the lack of a left-handed pistol. As far as I know, there are no rules for gunslingers, so I guess they didn't see a need for it.

I see a few knives, but no hand weapons. I also think it's a bit of a shame that the sprue connects to the side of their heels rather than the sole of their feet.

Still, of the three scheduled for initial release, this was the one that seemed least interesting to me. I'm still waiting to see Crew and Mercenaries.
 
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Ardavion

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There are no factions in the game (except for the captain and the first mate, kinda, as they have a background). The game is largely model-agnostic and only use broad categories for weapons (soldiers only have access to knife, hand weapon, pistol, carbine, grenade launcher, flamethrower and rapid fire weapons — we don't know yet exactly what weapons will be available to captains and first mates, but based on Frostgrave I don't expect much more)
See the free Crew creation pdf for details
I was thinking, in regards to the pirates and other NPCs, that troopers wouldn't get as much use as crew and mercenaries; I'm aware there aren't "factions" - although you can certainly theme your models however you like - but the "trooper" model type may not get a lot of options within the rules.

Poor wording on my part coupled with not reading the free pdfs in circulation tbh.

Having read the crew creation, there isn't a large variety of weapons, with lots of models being equipped with carbines, even the sniper. I suppose the sniper rifle is just to help denote a sniper model instead of having a different weapon, such as archers and crossbowmen having different weapons in Frostgrave.

I suppose there will be more powerful weapons to get as loot during games, so that'll be where actual "sniper rifles" and such come in; the rocket launcher on the sprue must be classed as a grenade launcher (which I suppose is technically accurate, given that it's an RPG launcher).
 

Ben_S

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I think it's more like the FG Cultists and Barbarians. You can use any of these boxes to make warband members or NPC pirates.

EDIT: Maybe not exactly like the FG case, since you can make a whole warband out of Cultists or Barbarian models (i.e. using them as thugs and archers, rather than the 'barbarian' soldier type). In this case, the armour suits them for particular soldier types.
 
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Thorgor

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I suppose there will be more powerful weapons to get as loot during games, so that'll be where actual "sniper rifles" and such come in; the rocket launcher on the sprue must be classed as a grenade launcher (which I suppose is technically accurate, given that it's an RPG launcher).
The rules for equipping the captain use 'advanced carbine' as an example of better gear you may get during the campaign and equip the captain with. This seems to be the equivalent of the magic sword/axe/whatever from Frostgrave, so that you can continue using the same miniature, just with better gear.

I agree that the trooper kit does seem more limited in application. My plan is to mix and match the 3 kits, using the troopers only to represent soldiers in heavy/combat armour (who are mainly specialists and/or expensive soldiers) so you'd only need about 10 guys (2 sprues) to cover all options.
 
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Ben_S

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The Nickstarter is live now:



They said (on FB) that, while there are no 'early bird' discounts, they will post orders out in the order that they come in. I'm in no great hurry, so I may wait to see what bonuses are unlocked, but if you are then this is reason to get in early.

EDIT: The rewards are mostly metal figures, which aren't of much interest to me, though the Gnolls (at £12k) would be. And there's a bundle of all three plastic boxes for £50, which is a saving compared to RRP (£60) so that's probably what I'll go for. Also, you can now see pictures of each sprue, though they're not the clearest, being small and partially over the boxes.
 
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Thorgor

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Bonuses should be metal miniatures among those:
7614b41bbeb97e0bba829536666856e8_518-jpg.jpg


Also, I posted the info in the new miniatures thread but here is probably a better place: for those of us in the EU who are wary of brexit-related shenanigans, it seems you can also participate to the Nickstarter using this german site: miniaturicum.de (the info comes from the NorthStar facebook page so I'm pretty confident orders from that site should count normally towards the unlocks and benefit from them, but if anybody fluent in german can confirm that, it'll be appreciated)

Edit: and another source for those in the US: brigadegames
 
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Ben_S

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Not sure what weapons (if any) are supposed to be flame-throwers. Maybe you are suppose to convert a rifle into one using the canister bits?

I'm not sure whether any of these are flame-throwers. If this is anything like Frostgrave, then the plastic sprues only cover the more 'basic' troop-types, with some of the others released as metal models. (This division doesn't exactly map into the standard/specialist distinction in the rules.) It's probably the one back centre of the metal models.

I think these pictures confirm my thoughts: Mercs > Crew > Troopers. Although, that said, I don't like the molded holsters - particularly annoying for soldiers who aren't supposed to carry pistols (which I think is most of them).

The FG soldiers had this problem, with all of them carrying a knife, which means a model intended to be a mere Thug could look like a Treasure Hunter. Since this wasn't the case with later releases, I assumed they'd learned a lesson there, but perhaps not.

I'll probably go for a box of each, since the possibilities of kitbashing are even greater. So much for a simple skirmish game only needing ten models per side... (And this is before they even release the later female boxes, by which point I could have over 100 SG models.)
 
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Thorgor

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I think one of the Captains/First Mates has a flamethrower...
Yeah. Unfortunately it's not one of the unlockable bonuses for the campaign (the full list has been revealed, the other one missing is the one in the bottom left hand corner, which is a shame as he looks the coolest imo.

I went all in anyway (3 kits + book) as I'm sure converting a couple flame-throwers from the rifles shouldn't be too much of an issue. This should leave me with approximatively way too many miniatures compared to my needs but eh... I like the look of them!
 
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Thorgor

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The Nickstarter is going well! Almost everything has been unlocked (38k spent so far, with the only remaining unlockable sitting at 42k and 17 days to go)
Also, author's blog post about the nickstarter (with link to official US and EU resellers that let you participate from outside the UK without worrying about brexit-related charges)
 
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Ben_S

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Yes, it's very clear that they're going to unlock all the currently advertised rewards. I don't know whether they'll add any more - it would be nice, but probably not. Then ten there include a sprue of gnolls, some loot tokens, a d20, and 7 extra metal figures, so that's already quite generous.

A word of warning though - while the Nickstarter page suggests that you can edit Nickstarter orders, Nick posted on FB that they won't be able to accommodate changes due to the volume of orders. So, be sure about what you want before placing an order.
 
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Ardavion

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I've been busy this week so haven't been able to jump on it and buy the full set - the full bundle saves £10 and the rogue stars minis they've included are cheaper than buying them normally, so I'll probably get two packs of the robots and one of the rogues packs along with the book and three boxes deal this weekend.

I may also take the opportunity to get more stuff off the north star website and save on postage.