Game 2 - the Germans, having learned of my officer holding the information the pilot had passed on before, ehm, passing on, decided to attack my forces as they regrouped in a village.
@Tiny had to capture my officer alive (beat him in close combat), I had to stop him for about 6 turns.
This was a "confused fight", with only half of each force starting on the board and the rest coming in as reserves from anywhere.
I placed my officer, two infantry sections, AT gun, artillery observer and machine gun team in the little village in the centre of the board.
@Tiny then hit them with a preliminary bombardment, killing the observer but otherwise only putting a pin or two on others.
Keen to get stuck in, German squads in trucks were whisked up to my perimeter, the terrifying flamethrower engineers immediately toasting a full infantry section again

as a machine gun section came up behind in support.
However, due to the confused nature of the fight, my reserve infantry charged right into the rear of this group, wiping out the machine gunners with cold steel and making the Veterans turn to defend themselves. This went poorly for my section, who were wiped out by the Veterans in short order.
My Matilda II trundled onto the board behind the German mortar to my left flank, but despite machine gunning them at short range failed to put them out of action.
In the middle, my second infantry section tried to leap from the house they were sheltering in to assault the oncoming SS, unfortunately they didn't count on the number or SMGs present or experienced, fanatical nature of the foe. It didn't end well for my chaps.
Then the Nebelwerfer was wheeled on, and in a frankly non-Germanic utter disregard for mission parameters, it blew the everloving buggery out of everything in one end of the village, including the "must capture alive" officer. Whoops.
That mission was therefore a default draw.
And that's all we had time for!
It was good fun to be playing a proper wargame with two nicely painted armies on a decent table after such a long time.
Things I've learned: flamethrowers are awesome/horrible.
Nebelwerfers are a fricking liability, but spectacular.
Veterans are totally worth their points.