During those long Lockdown evenings, I've been thumbing through my copy of Rogue Trader. No, not the kill team expansion. Warhammer 40,000: Rogue Trader. Edicion Numero Uno. The beginning. Alpha. 272 pages that contains absolutely everything you need in a wonderous tongue-in-cheek hardback tome bedecked with the finest 1980's futurepunk artwork this side of Judge Dredd.
Whilst I've owned the book for years I've only actually played Rogue Trader a couple of times as a kid and I barely remember it... so I became ENTHUSED! Let's try out Rogue Trader, in its original insane vehicles-turn-by-radius and templates-scatter-then-you-still-need-to-roll-to-hit incarnation!
So, what will I be using for this?
I'm going to try to only use painted models... which means breaking out ye olde Imperial Guard army. I also have some Gorkamorka era Orks and I have a few Space Marines somewhere. There could be a lot of Guard-on-Guard action simply because it's what I've got. Luckily RT is very much a Skirmish-scale game, so I can make a lot of fairly reasonable forces by splitting what I've got in various ways. Lots of action will come from these two old boxes:
No, my late 90's/early 00's model transport solution was definitely not kind to paintwork.
So, what else do we need? Templates! From 1" (referred to as 1/2" - Mr Priestley did love using a radius) up to 4" (2"). Marked up as clock faces with 12 notches. I doubt I'll need a 6" (3") one. Dice of D4 to D12. Measuring implement. TribeMeet product placement pencil.
Yes, that is a round template marked "Flamer". No, that is not a mistake.
When will this all kick off? The weekend probably. I need to clear the table in the Spidercave to make way. Watch this spaaaaace!
Whilst I've owned the book for years I've only actually played Rogue Trader a couple of times as a kid and I barely remember it... so I became ENTHUSED! Let's try out Rogue Trader, in its original insane vehicles-turn-by-radius and templates-scatter-then-you-still-need-to-roll-to-hit incarnation!
So, what will I be using for this?
I'm going to try to only use painted models... which means breaking out ye olde Imperial Guard army. I also have some Gorkamorka era Orks and I have a few Space Marines somewhere. There could be a lot of Guard-on-Guard action simply because it's what I've got. Luckily RT is very much a Skirmish-scale game, so I can make a lot of fairly reasonable forces by splitting what I've got in various ways. Lots of action will come from these two old boxes:
No, my late 90's/early 00's model transport solution was definitely not kind to paintwork.
So, what else do we need? Templates! From 1" (referred to as 1/2" - Mr Priestley did love using a radius) up to 4" (2"). Marked up as clock faces with 12 notches. I doubt I'll need a 6" (3") one. Dice of D4 to D12. Measuring implement. TribeMeet product placement pencil.
Yes, that is a round template marked "Flamer". No, that is not a mistake.
When will this all kick off? The weekend probably. I need to clear the table in the Spidercave to make way. Watch this spaaaaace!
Last edited: