Again, great to hear such positive feedback from everyone about this! It really was a lot of fun to write, and the biggest kudos is that towards Rick, Andy, McCragge, @Anthony, and @Malo for not only sharing their accounts on the efforts they put in, but those very efforts themselves . I'm convinced this 20th Anniversary year is great for Necromunda, and will only help the game grow as the (f*%k being unbiased ) greatest tabletop miniatures game based on model count, free rules and overall affordability, a heavily focal and highly encouraged DIY terrain making aspect, and a gaming community that is helpful, inclusive, hard working, and on the pulse of keeping the game's rules system modernized and playtested.
That was a really excellent article - I chuckled when i read that Andy Chambers had done some work on Starcraft 2 - when i started playing circa '98 (around when SC1 was released) there were a lot of shouts of "hey look - they're exactly the same as Tyranids!" [in reference to Stacraft's Zerg race], which then changed into the complete opposite when they re-released the 'nid models for 3rd edition, and a lot of the new models shared striking resemblences to Zerg units (Raveners -> Hydralisks?)
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Anyway, excellent article, really enjoyed reading it
Just a shameless bump on this; YakTribe seems to have been getting a good amount of new traffic since last April so I thought I would nudge this thread back to the front page. Hope some new readership comes from this and the Necromunda stoke grows a bit higher
Well I'm glad I took the time with my cuppa to read this thread
@Blood Donor Amazing writeup man and getting to speak to the original guys, what a scoop, you sir are a legend
Definitely an amazing read for anyone coming to the forum. I played Necro when I was like 10 and my first memories are my Cawdor vs Scavvies, Spryers and Van Saar, wouldn't of thought 20 years+ later I'd be back potentially playing it and with all the hard work the guys on YakTribe have done, GamesWorkshop needs to take a look at these forums and see how its done.
Just read through this, very interesting and well written! Will get to the sequel as soon as time permits (time is an abstract concept, this is a wristwatch...ahem, sorry). Nice job, @Blood Donor! Guess I've got some lasguns to paint...
Well then, a kudos post with a Don't Hug Me I'm Scared reference? Well played The sequel is a longer read, but I think it is the better article. On that note, discussing whether Breakin' 2: Electric Boogaloo is better than Breakin' is likely worth its own thread...
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