Hey folks,
Am just about to get a new campaign off the ground. As a returning grognard to the game (the last time I ran a campaign was back in 2002 I think, about 20 years ago!) it's been something of an experience re-acquainting myself with the rules, the new miniatures and what has changed in the meantime. The guys I am going to play with are quite casual wargamers, so I wanted to try and run a campaign that would be fun, have the core elements of the game, but not overwhelm them with special rules or too much material (after reading, I can totally see where the moniker 'Bookmunda' came from, as things used to be much simpler! ). I have to say this website has been absolutely invaluable in determining how to play the game; I'd like to say a big thanks to @alexflagg , @TopsyKretts and @FerociousBeast amongst some other guys who have been really helpful with their threads and comments just for starters!
So I'm hoping to use the thread to both follow the campaign, give battle reports etc. but also hopefully be useful as a resource for anyone in the same position as me, who has some experience with wargaming but has been living out on the ash wastes in Necromunda terms and is trying to get back into the game.
So without further ado..
The Campaign
I thought it would be fun to have an online resource for tracking the campaign events, rules/summary sheet downloads, and a gang map. This one is still a WIP at the moment but hopefully gives the idea! Will use the super-useful Yaktribe gang management system for people to track their gangs etc. In my last campaign I used to print off little newsletters with campaign events (news of deaths etc) every week and the guys coming into the store would read it, so this is the modern equivalent! It will contain things like a hire page (for bounty hunters), hints of upcoming events etc.
The Sump-Dwellers campaign page
The Rules
After much humming and harring I have tried to settle on something that is a kind of hybrid system of NCE and N17/18. A one line summary is the 'core' game mechanics and roster creation is from N17/18, with the pre and post-game sequence (income, injuries, scenarios, experience) from NCE for that game's balancing elements. Have also taken elements of the Yaktribe FAQs and other errata.
Click on the link for the download: Campaign rules & errata
The Games
Above all I want this to be a fun, narrative lead experience for the guys playing. After a few introductory games to get an understanding of the mechanics (this is as much for me as them!) I've combed Yaktribe, the web and old WD magazines for some fun game ideas. These will include some classics, "the thing from the sump", adaptations of events from other games ("escape from Shelob" from Lord of the Rings for example - gangers must escape down some tunnels will a giant spider chasing them), as well as some classics from film media - zombie outbreaks, 'The Hunger Games' where each gangs Juves need to compete in a battle to the death. More details will hopefully follow! I am in the game as a player, but will be more of an arbiter for the campaign and instead take the role of stepping in to play when needed.
Any thoughts or C&C very much appreciated, and hopefully I'll have some more updates (as well as miniature pics and things like that) when I get there!
Am just about to get a new campaign off the ground. As a returning grognard to the game (the last time I ran a campaign was back in 2002 I think, about 20 years ago!) it's been something of an experience re-acquainting myself with the rules, the new miniatures and what has changed in the meantime. The guys I am going to play with are quite casual wargamers, so I wanted to try and run a campaign that would be fun, have the core elements of the game, but not overwhelm them with special rules or too much material (after reading, I can totally see where the moniker 'Bookmunda' came from, as things used to be much simpler! ). I have to say this website has been absolutely invaluable in determining how to play the game; I'd like to say a big thanks to @alexflagg , @TopsyKretts and @FerociousBeast amongst some other guys who have been really helpful with their threads and comments just for starters!
So I'm hoping to use the thread to both follow the campaign, give battle reports etc. but also hopefully be useful as a resource for anyone in the same position as me, who has some experience with wargaming but has been living out on the ash wastes in Necromunda terms and is trying to get back into the game.
So without further ado..
The Campaign
I thought it would be fun to have an online resource for tracking the campaign events, rules/summary sheet downloads, and a gang map. This one is still a WIP at the moment but hopefully gives the idea! Will use the super-useful Yaktribe gang management system for people to track their gangs etc. In my last campaign I used to print off little newsletters with campaign events (news of deaths etc) every week and the guys coming into the store would read it, so this is the modern equivalent! It will contain things like a hire page (for bounty hunters), hints of upcoming events etc.
The Sump-Dwellers campaign page
Accessible from the page, again this was from Yaktribe, will be used to add a visual element to gang territory. We will probably do some themed terrain around some of the scenarios in game too, and have left some space for new people joining the campaign
The Rules
After much humming and harring I have tried to settle on something that is a kind of hybrid system of NCE and N17/18. A one line summary is the 'core' game mechanics and roster creation is from N17/18, with the pre and post-game sequence (income, injuries, scenarios, experience) from NCE for that game's balancing elements. Have also taken elements of the Yaktribe FAQs and other errata.
Click on the link for the download: Campaign rules & errata
The Games
Above all I want this to be a fun, narrative lead experience for the guys playing. After a few introductory games to get an understanding of the mechanics (this is as much for me as them!) I've combed Yaktribe, the web and old WD magazines for some fun game ideas. These will include some classics, "the thing from the sump", adaptations of events from other games ("escape from Shelob" from Lord of the Rings for example - gangers must escape down some tunnels will a giant spider chasing them), as well as some classics from film media - zombie outbreaks, 'The Hunger Games' where each gangs Juves need to compete in a battle to the death. More details will hopefully follow! I am in the game as a player, but will be more of an arbiter for the campaign and instead take the role of stepping in to play when needed.
Any thoughts or C&C very much appreciated, and hopefully I'll have some more updates (as well as miniature pics and things like that) when I get there!