Hello gents,
Of course, there will be a boxed set and a crapload of books...! 21st century GW's business is to sell overpriced model kits, not designing fun and interesting games. As long as you feed the delusional idea that it might be the case, you expose yourself to sumping again, and again, and again...
Regarding the Ash Wastes, at least this expansion trend is consistent with the setting and lore. The outdoor dimension, open air combat, use of vehicles or beasts, factions not seen in the underhive, all that is a legit cause to develop new products and make it another game in itself.
Their marketing target is clearly aimed toward people who haven't played N-wathever yet because they are not interested with the underhive setting and lore and who will invest a lot in this Westerner SciFi Mad Max + having even the most experienced N player being in need of a new complete tabletop with new kits to build and paint to play this extension if they want to keep with the "vibe" and not "be left aside" by the game developments.
New players buying terrain, kits and books + old players building terrain and buying kits and books = $$$BINGO$$$
Their business is so predictable that it is boring. When I joined theses excellent boards 2 years ago I was pondering the possibility to go N17+. After seeing the utter mess of the new rules system and buying/reading and quickly reselling 2 House Of books, I decided not to care with these mediocre products anymore.
I just realized that they are trying to play on the sensible string of Necromunda nostalgia, but this is a swindle, a Sith mind trick. This game developed since N17 is not Necromunda anymore, they are just sticking to the name for marketing purpose.
I personnaly decided not to care about this racket operation aimed at my youth memories and to stick to N95 and I'm very happy ever since. I've got 200+ metal models to chase through online auctions, 6 Gang Wars and 12 Necromunda magazines to expand the original setting beyond the original rulebooks and that, with this forum hobbiying events, will be plenty enough to satisfy my hobby needs for the rest of my life.
And for the Ash Wastes, my main complaint is not regarding the business model once again used in front of our frustrated eyes, but about the creative trend from the Studio that is showed through the trailer we've seen. This childish cartoon about a train attack in the desert is appaling. I sincerely hope there will be much more than that because the Ash Wastes are such a huge potential in terms of new factions and social codes, religions, trading networks, warfare operations, clothing ways, agricultural and cattle raising possibilities that it will really be a huge shame for the Studio to jsut make it a Fast & Furious skirmish game in the desert.
And the Ash Wastes are not a dune desert !! They are layers upon layers of refuses accumulated through the ages, making it a grey coloured toxic environment populated by nomads.
This is what we should see :
And not some FREAKIN' COWBOYS robbing a train in a sand desert you cheap Studio monkeys.