Necromunda The Sump: General hobby venting thread (Beware: old men shouting at clouds)

Price is as expected really. I might even perhaps get it at some point. Maybe. We'll see.

I saw the old Hive War starter box for sale at full price at a hobby shop whilst on holiday. Do GW do a recall on old sets when they release new editions?
 
Don’t think so… my local FLGS has a rather unfortunate copy of Gang War 1 still in its pile of Necromunda books.

Unless they want the models back I guess…
 
I bought the Kill-Team starter box last year and painted the Space Marines. Then I tried to learn the rules and discovered the absence of a rulebook. There is only a pamphlet included telling you rudimentary things. That´s modern GW for you. I guess the minis will now be featured in an Oldhammer battle report. If GW can´t be bothered about rules why should I be bothered to obtain them somewhere else. Another company doing this would be dead in the water.
 
Horus Heresy: The CCG will shut down it´s servers this August. A shame as I collected quite a nice Iron Hands & Death Guard collection though I never have spent real human monies on it.
 
I bought the Kill-Team starter box last year and painted the Space Marines. Then I tried to learn the rules and discovered the absence of a rulebook. There is only a pamphlet included telling you rudimentary things. That´s modern GW for you. I guess the minis will now be featured in an Oldhammer battle report. If GW can´t be bothered about rules why should I be bothered to obtain them somewhere else. Another company doing this would be dead in the water.
People have to stop buying these damn boxes! Follow these simple steps:
1) use your existing 40k models or buy a bunch of third party minis like atlantian miniature space nam (you just need a handful of specialists like a special weapon melta/plasma, a medic, a comms, sniper etc.)
2) get the rules from wahapedia
3) play the game
 
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One glance told me:

"Less is more."

Less amount of models ("Skirmish" is the new corporate buzzword to justify a bad deal), barely any terrain and an obnoxious price tag. And the models haven´t improved in any way.
Personally I find the new models are great, better than the 2017 models. It's this immediate churn of books once again that is very disappointing after the promise of only a couple required to play. It's clear they are repackaging the House books/Gang War books again.

The changes to weapons, cover, and range modifiers make Melta Guns the most accurate and most deadly weapons. AP is the new accuracy.

I like some of the ideas. M+d6 charge and d6 Engage action is great for boosting CC. But they did a failed fix for the already broken CC rules. Their fix was CC in Initiative order. Well chargers get +2 Initiative and reaction attacks are reduced to a single attack, so charging is even more important. They only thing it helps with is multiple combats.

They made pinning (suppressed) more common by removing a bunch of hit modifiers, but then removed the benefit of being pinned... going prone behind cover.

Bulging biceps is once again move-and-fire with heavy weapons, only this time initiative is used instead of move. And now nearly every gang can give a ganger Bulging biceps at the start of a campaign.

There are almost no weapon restrictions besides those imposed by model kits, and any model can change weapons now. This means min-maxing around the new semi-random advancement system will replace biying specific advancements. They ALMOST made XP and advancements better by enforcing randomness, but then chickened out and allowed people to take a lower result on their roll. And of course advancement cost still makes so sense when compared to fighter stats.

All these changes to Initiative and they forgot that it has no lasting injury, and didn't add one. At least Bionics don't bloat gang rating anymore. All these changes to Initiative and they completely divorced it from climbing and jumping. That's Agility now, a new non-stat stat, and everything has the same Agility except for Escher who are always slightly better, even better than Malstrain Genestealers (I assume, haven't seen Malstrain rules).
 
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+++Games Workshop HQ - Lenton Lane, Nottingham+++

Senior Accountant: So we need you to split things up on the Necromunda game more

Devs: Why?

Senior Accountant: It needs to generate more revenue. Just do what you’ve been doing with the main lines for decades. Like the Space Marines. Split them up so we can sell the same range six or seven times over with a new hat or something.

Devs: Turn one gang into multiple different ones each with a slightly different theme?

Senior Accountant: Yes. That’s it. Look you have… “Houses” now… and then gangs under that, just make up several new types of gang for each one and give them their own thing.

Devs: we’ve already added more fighter types.

Senior Accountant: Not enough. Give them new gang types, then their own model ranges too. Themed. So they have to buy more models. And books.

Dev:…. Umm.
 
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@Jacob Dryearth To each their own I suppose. Personally I think the new Escher look terrible as I really don't like the new chest armour designs and most of the hair styles and faces are, well, not great to be kind, although the awful GW paint jobs may be somewhat to blame. The poses are ok. Don't think that they will go with either my old metals or 2017 plastics.

The Goliaths are better, but not enough to make me buy them.
 
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I wondered the same thing. Strength make way more sense. I do like that crawling while down is Strength inches.

From what I can tell there is no more dive prone, fire through ductway, door/box hacking, blind fire... I'm shocked crawling through ductway survived.
 
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I'm not sure why I'm posting this here - I'm not actually annoyed by it since I haven't bought in and therefore it doesn't affect me at all. Sump just seemed the best place for it.

Newcromunda 2 starting the book bloat before the game has even been released is oddly comforting in fact... it's reassured me that I won't be bothering to buy it.
 
Aye, interest deleted. It seems like a misstep; one of the issues they had was that the game was inaccessible, and that started early on (I remember youtubers making videos a year or so in explaining 'how to buy Necromunda'). So 'we've pared down the book bloat, sound good? Great, here are the first dozen books' isn't going to claw back that appeal. No difference for new players, a slap in the face for old players. New rules notwithstanding, who's supposed to like this?
 
It's that slow year long wait to have all gangs on same level. Then, ready to play, maybe get a game or two per month. But as soon as you get the campaign rolling, more new books/content keep coming out. It's too slow to get gangs on par and too fast for other content!
 
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