Hey guys, I was flattered by the likes my gang got in the Newbie thread. I am really glad to have found this site and this community. The Necromunda hobby is exactly what I was looking for. This thread is for my finished stuff; questions and comments are welcome and greatly appreciated.
first up we have a tower or structure with lots of graffiti.
We played the scenario Urban Renewal from the Book of Ruin and this was the structure we had to destroy.
you can read more about our game and the campaign, Into the Unknown on our Clubs Website.
Moving on to the figures, arguably the most important part of creating a great narrative. I originally wanted to make a ton of different minis and GM a sort of Blanchitsu/INQ28 one-off game, but in the end I got connected with a few other 40k/WFB guys that wanted to try Necromunda. And thus, my INQ28 warband became a Helot Cult.
This is/was my radical inquisitor and current Demagogue. An outcast acolyte left to rot in the underhive…
One of my Disciples, with a shotgun. A deserter, renegade and road agent. His head is a piece of rigid foam with a few bits cut off of T’au weapons and an AdMec backpack.
My idea for this guy is that he is actually a pair conjoined twins, each with savant-like abilities that contradict one another at times. I use him as a heretek in my gang.
As I mentioned before, my plan was to use this figures in a single big game. This would have been the villain/nemesis of my inquisitor, but in Necromunda he is a cult witch. This is really my favorite guy out the bunch, because it is the first figure I have made that truly frightened me. Too bad he is a real zero in-game.
More terrain. I built this during the lockdown at some point, back before I got into the underhive aesthetic. Jungle plants and ruins are synonymous with 40k (I got into it back in 2000)…
That’s the first few pictures. I have a bunch more and will try to post them when I have time. Have a great week everyone!
first up we have a tower or structure with lots of graffiti.
We played the scenario Urban Renewal from the Book of Ruin and this was the structure we had to destroy.
you can read more about our game and the campaign, Into the Unknown on our Clubs Website.
Moving on to the figures, arguably the most important part of creating a great narrative. I originally wanted to make a ton of different minis and GM a sort of Blanchitsu/INQ28 one-off game, but in the end I got connected with a few other 40k/WFB guys that wanted to try Necromunda. And thus, my INQ28 warband became a Helot Cult.
This is/was my radical inquisitor and current Demagogue. An outcast acolyte left to rot in the underhive…
One of my Disciples, with a shotgun. A deserter, renegade and road agent. His head is a piece of rigid foam with a few bits cut off of T’au weapons and an AdMec backpack.
My idea for this guy is that he is actually a pair conjoined twins, each with savant-like abilities that contradict one another at times. I use him as a heretek in my gang.
As I mentioned before, my plan was to use this figures in a single big game. This would have been the villain/nemesis of my inquisitor, but in Necromunda he is a cult witch. This is really my favorite guy out the bunch, because it is the first figure I have made that truly frightened me. Too bad he is a real zero in-game.
More terrain. I built this during the lockdown at some point, back before I got into the underhive aesthetic. Jungle plants and ruins are synonymous with 40k (I got into it back in 2000)…
That’s the first few pictures. I have a bunch more and will try to post them when I have time. Have a great week everyone!