It was Siouxie "the blender" who died. Fluffed an easy auto pistol shot and got chewed up by a pitslave. A fitting end for my close combat monster. It's what she would have wanted*.
(*Possibly a close second choice to "dying painlessly of old age in her bed surrounded by her adoring family at the age of two hundred and sixty")
Sonja's Slicers are having a statistically acceptable time. Not great, not terrible.
Rokko the scummer was killed by a well placed overwatch shot from
@Trafalgar Law's leader. He had not achieved very much beyond downing
@Scavvierising's pitslave in the first game so his demise saved me from firing him.
Tessie "the Lazer" was last seen being dragged away by slavers, having been shot in the back by one of
@CaptainDangerous' tunnel skulking Cawdor.
Advances have been going fairly well - the loss of Siouxie was the hardest (I will miss her chain sword) but otherwise they've been earning enough credits to keep up with replacements. A free juve from the settlement at the end of the last game was handy.
The Sump Angler Squig has only successfully fully taken over one fighter, but she didn't do anything particularly terrible and was saved afterwards. It did have a good fight with
@Trafalgar Law's leader and two others but didn't achieve anything.
As usual I need to remember that fighters have skills building up on them. A couple of times I've realised too late that fighters could possibly have avoided their fate.
Gang Lion did ok (by my usual standard) in the THUNDERCUBE, fighting his way cleanly through the first round but succumbing in round 2.