Ladies and gents, the moment you've all been waiting for... *drum-roll*
The TribeMeet 2020 preliminary rules packs for the NCE and N18 campaigns!
Containing such marvelous things as:
- Gang creation
- Campaign outline
- Random sump waters
These should be enough for everyone to get their gang and ships prepared for the event. The full campaign book will be available closer to the date as a PDF, and a physical copy given to all upon arrival at the venue.
The latest (2019) editions of the NCE and OCE rulebooks are available for download. If the 2020 versions get released in the meantime, they will be used instead. Keep an eye on this thread for updates form @Tiny.
For N18, you should only need the first two books (Rulebook, and Gangs of the Underhive). If you want to play one of the allowed non-house gangs, bring the associated book as well. Any official FAQs that GW has released, or releases in the meantime, will be used. Other than that, the campaign rules will be in our booklet.
If you have any questions, post them here for myself (NCE) or @Matt Spencer (N18) to answer. Be reasonable with regards to N18 please! We know the rulebooks are full of holes and contradictions, and we have no intention of re-writing the whole lot. Unless you think a particular rules problem is going to occur a lot in the two days, you can probably agree most things with your opponent as it comes up. And remember, the Great Yak smiles upon those that are generous to their foe.
Q1. Since there is no Scrofulous Wastes territory on the campaign list, can Scavvy players get any of those territories like other gangs, thereby being able to Forage for D6 credits.
A1. No. Scavvy players get Poisonous Sludge instead of Scrofulous Wastes. Whenever they get a territory, it immediately turns to Poisonous Sludge.
Q2. Can territories be Looted as per the OCE for twice the maximum territory income.
A2. No, because everyone is looting already, which is represented by the territory income.
Q3: Do Scavvies always just move to another poisonous sludge between games? What happens if they capture territory from another gang? Do they get to loot it as normal?
A3: Yes, Scavvies always move to another Poisonous Sludge. As per the OCE, if they capture any other territory, it also immediately becomes Poisonous Sludge:
"If Scavvies capture territory then their degenerate
way of life quickly reduces the finest territory to a
similar level of degradation as their former home."
With regards to Looting, see A2.
Q4: Can I report an opposing gang to the authorities to get them outlawed, or voluntarily become an outlaw to get some of them sweet drugs on the Outlaw Trading Post?
A4: No need! Since the authorities have fled, everyone left inside the dome has been branded an outlaw. And given the desperate situation, all remaining merchants are willing to trade with anyone. After each battle choose which trading post you will be visiting (normal or Outlaw) and make all rolls on that table.
Q5: What if my gang captures a territory or gets given a territory in exchange for a captive, does that get flooded at the start of day 2 of the campaign?
A5: At the start of the second day of the event, all your previous territories (not including any found by Ratskin Scout(s)) become flooded, determine one new territory to replace them.
Q6: Does the monsters tentacle attack cause pinning?
A6: Yep. If it hits, it causes pinning, just like any other hit.
Q7: Can a monster be selected as the furthest fighter, when making use of the monster roll in scavengers?
A7: Nope, sorry. You get milti-monster goodness in Scavengers. The Scavengers scenario says "On a roll of 6 some unknown mutant monstrosity has attacked a member of the rival gang." The Monsters in this campaign are not members of any gang. However, the Monster is considered as a "model" for the purposes determining which of the gang members is furthest from anyone.
Q8: As we are all branded outlaw I assume we are to roll on the outlaw scenario table?
A8: Everyone will use the same campaign-specific scenario tables that will be in the campaign book.
Q1: What will be the impact of the House of Chains for the N18 players?
A1: House of Chains will not be used during TribeMeet 2020
Q2: Do the gangers in your boat have to be physically present on said boat in order to do actions? And will the gangers on said boat remain there while you go in a fight. Say my roster has 10 gangers, 6 in boat/boats and 4 non boat. Will only those 4 be available for missions
A2: Crew are only assigned to a position when you want to activate a boat; it can be different people manning each position from one turn to the next, and they certainly don't need to be assigned to a boat between battles. If a fighter wants to take the Man Position (Basic) action then they must be physically present on the boat at the time they take the action, but they could use a Move (Simple) action to get onto the boat first. They have no limitations on what actions they can take while they're not on a boat.
NCE Deck Scrubber– Cost 5/10/15 Scrap for Small/Medium/Large Ship (one per Ship)
Even the rust-buckets the underhivers call “ships” need cleaning sometimes. These devices range from simple brooms to pressurised hoses and are usually located within easy reach of any crew. A crewmember Designated to the Scrubber may operate it during the shooting phase instead of shooting. This action removes any persistent templates currently on the Ship.
N18 Deck Scrubber– Cost 5/10/15 Scrap for Small/Medium/Large Ship (one per Ship)
Even the rust-buckets the underhivers call “ships” need cleaning sometimes. These devices range from simple brooms to pressurised hoses and are usually located within easy reach of any crew. One fighter within 1” of the Deck Scrubber may operate it using a Scrub (Basic) action. Once a fighter has used a Deck Scrubber in a turn no other fighters may use it that turn. Note that, as you do not take the Man Position (Basic) action to Designate a crew member to a Deck Scrubber, it may not be used as part of a Ship Activation. The Scrub (Basic) action removes any persistent templates currently on the Ship.