Ahoy, all.
My favourite gangs for the past few decades have been Ratskins and Pit Slaves.
Ash Nomads appear to be the new game's version of Ratskins, more or less, in the part of using the weather while largely being immune to it, and a mix of mid-range and melee.
Looking about for a way to play Pit Slaves in the new ruleset, I saw the Ogryn Slave rebellion, which hits many of those themes, but I don't feel are well represented by my large collection of pit slave minis. I have seen a handful of homebrew gang lists for Pit Slaves some of which seem quite good...
...but in the interest of making things easy for my regular opponents to understand (plus having just been playtesting a homebrew gang list), I was looking for a good substitute from the published-by-GW gang lists. Folks have used Venators, as a catch-all, but their champions are far beefier than Technos were. Using the Outcasts allied to the Slave Guild seems thematically the opposite, siding with the system rather than against it (plus only ends up including a couple of Pit Slaves among the gang). I have seen folks suggest Corpse Grinder Cult, but they are generally nattered about as 'unreasonably forgiving' as a gang rule set. Some suggested using Goliath, but we may have a Goliath gang in our next campaign.
I noticed a comment on Reddit that "the obvious way to play pit slaves in N17 is using the Genestealer Cult list."
I was looking for thoughts on this idea. The only thing that seems to be missing is the complete absence of Savant skills (the old Techno skills) on the Champions. Using the assorted close combat weapons to represent the augmentic weapons seems a good fit. The Chieftain/Allpha having three arms matches up well, just give them two melee weapons and a pistol or shotgun. Choose to use grenades rather than the Special Weapons on anyone except the Techno (Champion). Aberrants are just the big thugs ("Gladiators").
Has anyone PLAYED a close-combat-and-grenades GSC gang? Could it stand any chance? Of would those extra restrictions do it in?
I think I am going to give it a try.
But I am interested in folks' thoughts. So....
What are your thoughts?
My favourite gangs for the past few decades have been Ratskins and Pit Slaves.
Ash Nomads appear to be the new game's version of Ratskins, more or less, in the part of using the weather while largely being immune to it, and a mix of mid-range and melee.
Looking about for a way to play Pit Slaves in the new ruleset, I saw the Ogryn Slave rebellion, which hits many of those themes, but I don't feel are well represented by my large collection of pit slave minis. I have seen a handful of homebrew gang lists for Pit Slaves some of which seem quite good...
...but in the interest of making things easy for my regular opponents to understand (plus having just been playtesting a homebrew gang list), I was looking for a good substitute from the published-by-GW gang lists. Folks have used Venators, as a catch-all, but their champions are far beefier than Technos were. Using the Outcasts allied to the Slave Guild seems thematically the opposite, siding with the system rather than against it (plus only ends up including a couple of Pit Slaves among the gang). I have seen folks suggest Corpse Grinder Cult, but they are generally nattered about as 'unreasonably forgiving' as a gang rule set. Some suggested using Goliath, but we may have a Goliath gang in our next campaign.
I noticed a comment on Reddit that "the obvious way to play pit slaves in N17 is using the Genestealer Cult list."
I was looking for thoughts on this idea. The only thing that seems to be missing is the complete absence of Savant skills (the old Techno skills) on the Champions. Using the assorted close combat weapons to represent the augmentic weapons seems a good fit. The Chieftain/Allpha having three arms matches up well, just give them two melee weapons and a pistol or shotgun. Choose to use grenades rather than the Special Weapons on anyone except the Techno (Champion). Aberrants are just the big thugs ("Gladiators").
Has anyone PLAYED a close-combat-and-grenades GSC gang? Could it stand any chance? Of would those extra restrictions do it in?
I think I am going to give it a try.
But I am interested in folks' thoughts. So....
What are your thoughts?
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