If I take a Van Saar Archeotec with:
- torsonic cybernetica
- weaponsmith & gadgeteer
- a heavy bolter
Do I get a bs+2, rapid fire (3), plentifull heavy bolter?
I'm not 100% sure how the wording from gadgeteer should be interpreted.
"GADGETEER
If this fighter is in the starting crew, prior to the first turn, they may modify the Weapon Traits of any weapon they carry that has the Plentiful trait. If they do so, until the end of the battle the weapon loses the Plentiful trait and gains one of the following, as chosen by the controlling player: Knockback, Pulverise, Rending or Shock. Alternatively, a Plentiful weapon with the Rapid Fire (X) trait can add one to the X value. E.g., a Rapid Fire (1) would become Rapid Fire (2)."
"WEAPONSMITH
Any weapons this fighter is equipped with lose the Scarce trait if it has it. Any weapons this fighter is equipped with will gain the Plentiful trait if it does not have the Scarce trait. Weapons that already have the Plentiful trait gain no additional benefit from this skill."
- torsonic cybernetica
- weaponsmith & gadgeteer
- a heavy bolter
Do I get a bs+2, rapid fire (3), plentifull heavy bolter?
I'm not 100% sure how the wording from gadgeteer should be interpreted.
"GADGETEER
If this fighter is in the starting crew, prior to the first turn, they may modify the Weapon Traits of any weapon they carry that has the Plentiful trait. If they do so, until the end of the battle the weapon loses the Plentiful trait and gains one of the following, as chosen by the controlling player: Knockback, Pulverise, Rending or Shock. Alternatively, a Plentiful weapon with the Rapid Fire (X) trait can add one to the X value. E.g., a Rapid Fire (1) would become Rapid Fire (2)."
"WEAPONSMITH
Any weapons this fighter is equipped with lose the Scarce trait if it has it. Any weapons this fighter is equipped with will gain the Plentiful trait if it does not have the Scarce trait. Weapons that already have the Plentiful trait gain no additional benefit from this skill."
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