We would need the complete rules to discuss this fully (since the rule for Engaged may have changed, etc.) but I thought about Pistols (or Sidearms, as I heard they are called now) and it's a "where should it stop?" kind of deal. Assuming the rules for the Sidearm (previously Pistol) trait didn't change too much, Sidearm and Versatile weapons are similar in that they can both be used for CC attacks and ranged attacks. The main difference is that, at range, Sidearms use the Shoot action (BS based) while Versatile weapons use the Fight action (WS based, uses the fighter A characteristic). This means that there is no possible reaction attack when attacked with a Sidearm at range but you may make reactions attacks against a ranged Versatile attack (if you also have a Versatile weapon). This begs @Sump Thing's question as well as a few others: if we allow Sidearms to be used for reaction attacks against Versatile, why couldn't we also use other ranged weapons? After all, Indy could have used a shotgun or assault rifle all the same if you are shot with a Sidearm from less than 2" away and you carry a Versatile weapon, why are you pinned? Why can't you make reaction attacks? Same as above but replace Versatile with Sidearm Same as above but replace Sidearm with any ranged weapon I think that allowing Versatile weapons to make reaction attack from afar is a design error. It creates an implicit exception to the "Versatile does nothing outside of the fighter's activation" rule that follows and begs too many questions. In addition to all of the above you could also add: If a Versatile weapon can break the rule and be used for reaction attacks, why can't it also break the rule and be used for assisting another fighter?