As the title suggests this is my plan for my wreckers with the obvious caveat that they survive long enough. Just looking to see what anyone else thought.
Wrecker 01, autopistol and bolt pistol. Skill up with gunfighter and two guns. Jump in and wreak havoc with nerve checks.
Wrecker 02, stub gun and hand flamer. Skill up with hip shooting and even more movement. Run and gun, nuf said.
Wrecker 03, demo charges and chainsword. Skilled up with lucky and strength. Two maybe three big explosions (with the bullet merchants help) before charging into melee.
Wrecker 04, no idea, looking for input. Seriously, I've got nothing, maybe a CC monster ????
What do ya'll think?
Wrecker 01, autopistol and bolt pistol. Skill up with gunfighter and two guns. Jump in and wreak havoc with nerve checks.
Wrecker 02, stub gun and hand flamer. Skill up with hip shooting and even more movement. Run and gun, nuf said.
Wrecker 03, demo charges and chainsword. Skilled up with lucky and strength. Two maybe three big explosions (with the bullet merchants help) before charging into melee.
Wrecker 04, no idea, looking for input. Seriously, I've got nothing, maybe a CC monster ????
What do ya'll think?