Writing Crew Central

Spenetrator

Gang Champion
Honored Tribesman
Apr 2, 2018
423
1,113
163
York, UK
Shooting is up to date at #140 and Weapons Wargear & Traits is up to date at #148

Side-Note: Casualty is the winner. :LOL:
There, I said it...
 
  • Like
Reactions: Al_Weeks

Al_Weeks

Gang Hero
Honored Tribesman
Dec 22, 2014
513
533
123
Bristol
Two questions.

1: Any threads I can take to update the document?
2: When are we planning to call time on the suggestion phase (especially with regards to the core rules?)
 

Al_Weeks

Gang Hero
Honored Tribesman
Dec 22, 2014
513
533
123
Bristol
I'd be onboard with that. I went through the document this afternoon and added about 3 minor things that I'd noticed had been missed.

I think we can move on (at least in the core rules section), and if we've missed any points then we will probably notice that quickly in the next phase.

On the survey I'm now up to 22 responses and getting a good number of well thought out and structured comments in the free field sections.

But obviously it would be great to get as much data as possible.
 

Orngog

YCE Project Manager
Aug 30, 2014
723
657
113
Wiltshire
Just so everybody knows, a plan is currently being agreed on. The writing crew will be taking a leading role in the discussion phase, as we offer up potential rule changes to the wider group through new threads.

The idea is for us to open a new thread for each section (starting with general principles), raise a suggested change, check that everybody agrees, and then (assuming we reach some consensus) codify it into a new document.

At the moment we're trying out a few ideas to ensure we don't get extra ideas being debated in out of sequence, as we need to have some measure of control over the conversation at this point. But I'd expect for clarity to be achieved by the end of the day, so expect to be invited to a Writing Crew conversation soon.
 

TopsyKretts

Hive Guilder
Tribe Council
Dec 29, 2017
4,624
4,554
193
Norway
A new document is up for decisions:

Editor access should be granted to all of those who had it for the suggestions document.

We should delete the 'General Principles' suggestions, but I left them there for the time being (it is what we will start with for decisions).

I think @Orngog has some clever ideas on how to format this?
 
  • Like
Reactions: Al_Weeks

Orngog

YCE Project Manager
Aug 30, 2014
723
657
113
Wiltshire
I have thoughts, yes.

We need to ensure that we are only discussing one rule change at a time, so I suggest we start each thread with a clear announcement of such, and use a bold text header for each new proposal, such as the post below:
 
  • Like
Reactions: Al_Weeks

Orngog

YCE Project Manager
Aug 30, 2014
723
657
113
Wiltshire

1: Action Points

Activating a character in the standard way awards two Action Points, and Actions have a cost of one or two points.

This change clears up the difference between simple, basic, double and tactics-given actions.

That's bold text throughout, size 18, with three parts:

An underlined title, with proposal number for reference.

A quick explanation of the new rule.

And a description of the benefit this change will bring.
 
  • Like
Reactions: Spenetrator

Orngog

YCE Project Manager
Aug 30, 2014
723
657
113
Wiltshire
Now there are a lot of alternate suggestions at current, we only need to choose one to raise. We the writing team will decide which to offer up, as the most invested in the project I believe we have the best eye for this. Discussion on which point to raise next will be hosted here.

I believe the criteria for the ideal suggestion to propose is as follows:

Continuity- the least radical change is one most likely to be accepted.

Simplicity- the easier the game is to play, the better.

Efficacy- the reason for suggested changes should be resolved by the proposal.
 
  • Like
Reactions: Al_Weeks

Orngog

YCE Project Manager
Aug 30, 2014
723
657
113
Wiltshire
The Playtesters have requested an alpha version of the finished document to trial, would anybody here be willing to help us compile this? It would be a heavily slimmed down version of the suggestion document.
 

Thorgor

Of The YAQ
Oct 12, 2015
4,577
10,485
148
36
Sevres 92130 France
The Playtesters have requested an alpha version of the finished document to trial, would anybody here be willing to help us compile this? It would be a heavily slimmed down version of the suggestion document.
No decision has been made yet. We are weeks away from any kind of finished document. What is there to playtest? :unsure:
 
  • Like
Reactions: Al_Weeks

Thorgor

Of The YAQ
Oct 12, 2015
4,577
10,485
148
36
Sevres 92130 France
Well, best we can do imo is priorise no-brainer decisions so that they get a bunch of small changes to playtest first, but those decisions still need to be made and we still need time to write them properly.
That's not something that any one person can do, and it will take days/weeks.
 
  • Like
Reactions: Al_Weeks