I don't know who wrote these rules, I have just found them floating around.
They are a good starter for ten; not too weak and not too powerful. I have a few proposed amendments/tweaks to bring them into line with current rules and established fluff:
They are a good starter for ten; not too weak and not too powerful. I have a few proposed amendments/tweaks to bring them into line with current rules and established fluff:
- Remove "Speed" from the skill tables available to ALL warband members
- Add the following items to the equipment tables:
- "Mace - 3GC" -- WTF Orcs don't get to use Maces??!
- "Flail - 15GC (Heroes, Boyz and Nuttaz only)" -- Seems a reasonable addition to offset loss of swords (below) and it's a very appropriate weapon.
- Remove the following items from the equipment tables:
- "Sword - 10GC" -- weapons requiring finesse are not generally associated with Orcs as far as I am aware!
- Refer to "Da Mob Roolz" Orc Warband rules for Animosity