Additional Rules

Extra rules not covered in the rulebooks or made by the community

Top resources

They just might learn a thing or two
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21
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27
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On the Precipice Aulenback
Setting Necromunda '95 and Shadow War: Armageddon campaigns aboard Precipice and the Blackstone.
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36
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Thrashin'! - Powerboards in N95 Aulenback
Proposed rules for powerboards in Necromunda 1995.
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21
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96
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Exploring the non human life of the underhive
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217
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Ash Wastes rules - vehicles and beasts, badzone, scenarios, etc.
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208
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35
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Juves for Genestealer and Chaos Cults
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65
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basic house rules, skills, traits
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55
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Territories for map-based campaign (Navarus Span)
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173
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A short bestiary for N17/N18, revising Outlanders and adding recent animals
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222
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Eternal Campaign Ruleset John Compton
Modeled on Classic Necromunda Campaign System. Rules from Seattle-Area Necromunda Players.
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373
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Additional rules for use during Tribemeet
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146
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The Necromunda YAQ Stoof
N17 The Necromunda YAQ June 2018 v2
YakTribe Answered Questions - Community N17 Clarifications
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1,315
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How to aquire Infamy, terrorize the Underhive, and become an Outlaw in N17!
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170
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A team of elite enforcers or IG special forces for special use
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156
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A heavily armed and armoured servitor for special scenarios.
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121
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NCE Eventous Conditions 22nd September 2017
Additional random fight circumstances, akin to Treacherous Conditions.
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278
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Simplified Hiding is a set of rules that replaces the Hiding Rules on NCE p. 11
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107
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