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NCE Chaos Cultists [take 3] Chaos Cultists Gang [4]

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I have made all the alterations requested.

I also gave chosen back muscle skill but they lost techno.

I have also made most gang members cheaper.

I wrote more fluff behind the gifts that affect the entire gang.

I changed all priest abilities so the wyrd powers could be gained if a mutation is rolled. It didn't appear fair to me for nurgle to lose its ability for its priest and no one else.

Corrected some errors I overlooked.
I also changed time stop to third eye, giving the ability to take a new minor wyrd power.

Time stop as a mutation always felt clunky to me but used it cos I could think of anything.

Changed atrophied limb to atrophism (i know its not a real word but this is a game designed by gw) automatically grants spawn hood!

Also corrected and rewrote some of the mutations making some stronger and others weaker than they previously were.

Also removed the penalty of s t w a turning a model into spawn.

Removed escape artist from daemons and reduced their values.

Several other changes. Plz let me know if you see something that needs correcting.

also added skill trees for each mark

Did any of you enjoy the graphics?
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I have made all the alterations requested. I also gave chosen back muscle skill but they lost techno.
I have also made most gang members cheaper.
I wrote more fluff behind the gifts that affect the entire gang.
I changed all priest abilities so the wyrd powers could be gained if a mutation is rolled. It didn't appear fair to me for nurgle to lose its ability for its priest and no one else.
Corrected some errors I overlooked.
I also changed time stop to third eye, giving the ability to take a new minor wyrd power.
Times top as a mutation always felt clunky to me but used it cos I could think of anything.
Changed atrophied limb to attrophism (i know its not a real word but this is a game designs by gw) automatically grants spawn hood!
Also corrected and rewrote some of the mutations making some stronger and others weaker than they previously were.
I will try to upload the new list in the next couple of days.
also added skill trees for each mark
Did any of you enjoy the graphics?
quite happy with these, I used some more tweaks to make them look more fluffy.

if ppl think chosen should have access to muscle then I will adjust but right now im unconvinced.
chaos cultist reworked. this is the final edition, it has been thoroughly play tested and balance for use with the NCE rules.

hope as fun is had with this as we had play testing them :]
more edits and tweaks. it has been thoroughly play tested now and I think this list is quite balanced.

its a much more fun and balanced gang now. certainly less powered than before. but still very strong where it needs to be.

enjoy running cultists in the underhive.