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GCE Core Rules 1.4

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Changelog:
  • Bottlin’ Out bug is scenario specific. Recommend making it a feature of specific scenarios.
  • Getting On and Off reworked to account for ORB allowing moving Vehicles to “drop off” Boyz while moving along.
  • Attacking Stationary Vehicles and Gates patched with WS only.
  • Tidied up the bike/small Vehicle wording a bit
  • Tidied up the Vehicle thrusting rules
  • Clarified template weapon hits on Crew locations
  • Removed mention of Pinning for Drivers
  • Pruned Stikkbombz in close combat rules – they’re in the faction packs!
  • A bit more weapon genericization (Skorchas don’t need to have their own ammo roll section!)
  • Closed zero wound loophole (affects experience for wounding hits)
  • Added rules for tents
  • Added dimensions for small and large teardrop templates
  • Drivers now immune to Pinning
  • Tweaked the scattering rules to be closer to ORB
  • Refined description of Follow Up moves
  • Glossary capitalisation overhaul
  • Boarding Actions tidied up. Split between relevant Movement, Shooting and Close Combat sections. Could exist as standalone section if needed.
  • Stationary, Out of Control, and Unopposed Vehicles rewritten.
  • Added Order of Operations to Movement and clarified targets for charging
  • Buffed Overwatch to give +1 to hit rather than -1
  • Pilin’ On only works for a single round (so users can’t form one invincible defender that faces all attackers)
  • Clarified combat sequences for shooting, hand-to-hand, and vehicles.
  • Added jumping across gaps/down drops and fleshed out falling mechanics
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Andrew Meijers let me know this morning that I'd used to wrong diagram for gas engine movement on page 39. Fixed!
Version 1.3 – January 2023

Changelog for 1.21 -> 1.3:

  • Added generic Initiative Tests and Leadership Tests to the statline section
  • Added rules for forts
  • Added rules for moving boards
  • Made bikes a type of small Vehicle rather than their own type
  • Added diagrams explaining ramming
  • Added diagrams explaining swerving
  • Standardised on “difficult ground” rather than a mish-mash of “difficult terrain” and “difficult ground”

This document was written by Morgan Fox, Michael Haslam, Matthew Bester, Tom Inglis, Ben Middleton, Ben Saunders, Andrew Meijers, and Ben Kerby.
It is licenced under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International

Diagrams created by Morgan Fox, also under the CC-BY-NC-SA-4.0 licence.
The photos for some of the diagram components were provided by Andrew Trevorrow-Seymour, Ben Middleton, Morgan Ellis, and Simon Barnard.
Additional art and images provided by:

  • Andrew Trevorrow-Seymour (Creative Commons Attribution-NonCommercial-ShareAlike 4.0 Unported license)
  • Clayton Tait (Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license)
  • Darren Sampson (Creative Commons Attribution-ShareAlike 3.0 Unported license)
  • Louis DePrix (Creative Commons Attribution-NonCommercial-ShareAlike 4.0 Unported license)
  • Matthew Bester (Creative Commons Attribution-NonCommercial-ShareAlike 4.0 Unported license)
  • Morgan Fox (Creative Commons Attribution-NonCommercial-ShareAlike 4.0 Unported license)
  • Nicola Juno (Creative Commons Attribution-NonCommercial-ShareAlike 4.0 Unported license)
The layout was made by Morgan Fox using images created by Jenny Mathiasson and is also licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license.

GCE is in no way affiliated with Games Workshop. Furthermore, Gorkamorka is a trade mark of Games Workshop Ltd. and is used without permission. No challenge to its status is intended.
Re-upload as one page had an illustration that escaped and broke a table!
  • Setting up the board section with table edge diagrams
  • Scrap counter rules
  • Tidied up Warriors on Fire
  • Moved the “Ending the Game” section
  • Corrected the Gas engines rules
  • Minor changes to wording here and there
  • Tweaked the chasing rules slightly to be closer to the originals
  • Added a vague description of Gubbinz
  • Added variable save Modifiers
  • Dealt with a duplicate section on Pinning
  • Tweaked some wording in Hatred
  • Nomenclature tidied up
  • Lots of proofreading and fixes