Separate names with a comma.
Rules for Inquisitor (54) style Warbands using N17
Changed 'N17' to 'N18'!
Added option for Psykers to upgrade Power weapons to Force weapons.
Changed a few stats and TG costs to fit with N18.
Added rules for creating Psykers.
Added some preliminary TG costs for the Archetypes.
A simplified version based (partly) on the new Skirmish Games and Gang Creation rules from GW4.
Also replaced Gang member profiles with Character Archetypes.
Changed max stats and modded how Species limits on Advances are applied.
Changed a few layout issues and added clarifications made in the main doc to costings.
Abhor the typo!!!
Based on in-thread suggestions, moved the warband creation system further towards the Inquisitor model.
Begun adding Equipment options, some lifted direct from N17, some from the Inquisitor Rulebook that will need effects/TG worked out.