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NCE Journeyman Skills Journeyman Skills v.1.01

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A re-edited, re-worked version of the Hive Ken Skills, Journeyman Skills allow regular House gangers to take on extra-curricular vocations during campaign play if they roll up a New Skill from any of the 2, 3-4, 10-11, or 12 results from the 2D6 Skill Advances table.

Providing an interesting mix of risk and credit-earning reward, Journeyman skills can offer some big pay-offs.
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Blood Donor
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  1. Journeyman Skills v.1.01

    Added that the Journeyman Skills count as Standard Skills to all House Gangs for the purposes of...