New dome is discovered in the outskirts of Necromunda. Young inexperienced gangers has rounded up few fresh juves and they all ventured forth in hope of better tommorrow in unexplored territories.
This campaign introduce Campaign Turn based movements on hex grid map. In short it means that players will make offensive movements at the same time reporting them to Arbitrator which subsequently will check that they are legal and all the movements will be revealed at the same time.
Second big impact of these campaign rules involves in Trading. Instead of personal post battle trading all players take part in the same Trading phase where wandering merchants or rarely seen auctioneers will present items to sell.
At this moment the rules are highly WiP, but I feel they were enough to put out for your yaktribeans C&C
This campaign introduce Campaign Turn based movements on hex grid map. In short it means that players will make offensive movements at the same time reporting them to Arbitrator which subsequently will check that they are legal and all the movements will be revealed at the same time.
Second big impact of these campaign rules involves in Trading. Instead of personal post battle trading all players take part in the same Trading phase where wandering merchants or rarely seen auctioneers will present items to sell.
At this moment the rules are highly WiP, but I feel they were enough to put out for your yaktribeans C&C