The Very Streamlined Vehicles rules were born of TribeMeet experimentation with our own simple vehicle system. The aim is to make it as simple and easy to follow as possible to introduce vehicular combat to ORB/NCE Necromunda.
No pages of stats and hit locations and charts, no multiple flavours of every conceivable vehicle type, no chaining together of crashes and rams in a daisy chain of boredom.
Vehicles essentially as moving scenery with a couple of extra fun bits.
It may not be in depth enough for some people, but it's intended to be as easy as possible to introduce.
No pages of stats and hit locations and charts, no multiple flavours of every conceivable vehicle type, no chaining together of crashes and rams in a daisy chain of boredom.
Vehicles essentially as moving scenery with a couple of extra fun bits.
It may not be in depth enough for some people, but it's intended to be as easy as possible to introduce.