Blood Bowl 2016
In the game of Blood Bowl, the roar of the crowd and the chance for glory brings together players and spectators from every race in the Old World. On the pitch, tactical finesse meets wanton, brutal violence in a game where anything can happen (and often does!).
|persistence campaign skirmish fantasy
The "Blood" in Blood Bowl is represented by the violent actions available to players. Game play is based on a hybrid of American Football and Rugby. Players may attempt to injure or maim the opposition in order to make scoring easier by reducing the number of enemy players on the field.
The player races are drawn from the ranks of fantasy races and have characteristics that reflect the abilities of those races. Elves tend to be agile and good at scoring, while Dwarfs and Orcs are more suited to a grinding, physical style of play.
All teams offer a choice between player types with different statistics: related races (e.g. skeletons and zombies in undead teams, various lizardmen types), guests of allied races (e.g. trolls in orc and goblin teams), exotic or monstrous units (e.g. ghouls, wights and mummies in undead teams), and specialists of different roles (usually some combination of Blockers, Blitzers, Throwers, Catchers, Runners and Linemen). Teams can include any number of players of the most basic type (usually Linemen), while the stronger units are limited to 1, 2, 4 or 6 per team.
In league play, players gain additional skills and abilities based on their accumulation of experience points. Players face potential injury or even death on the field throughout their careers. Teams improve by the purchase of off-field staff such as cheerleaders, assistant coaches, and apothecaries. Disparity between team values is offset by the purchase of ad-hoc star players or mercenaries, as well as bribes and additional temporary support staff, such as wizards or a halfling cook.
In The Box
- 12 plastic Human players: 2 Blitzers, 2 Throwers, 2 Catchers and 6 Linemen
- 12 plastic Orc players: 2 Blitzers, 2 Throwers, 2 Black Orc Blockers and 6 Linemen
- extra balls, team counters, and bases featuring holes to place the ball in, indicating possession
- a double-sided foldout card pitch
- 2 card dugouts
- a deck of cards detailing Special Plays and Star Players
- 2 sets of dice, a mix of D6 Block dice, ordinary D6's, D8's and D16's
- a 56-page rulebook
- a range ruler and throw-in template
- a sheet of decals
Titles that are expansions or stand-alone games of Blood Bowl.