Da Krew

1030
Rating
Da Krew

Gang Information
Gang Type Goliath (HoC)
Dominion Type Goliath (GotU)
Gang Color
Campaign
Credits 210
Meat 0
Rating/Cost 1030
Reputation 5
Wealth 1250
Alignment Outlaw
Allegiance Xenos
Alliance None
Gang Status Active
Owner el_guestos
Fighter Types
Forge Tyrant x1
Bruiser Specialist x1
Forge-Born x2
Bully x2
Stimmer x1
Total 7
Gang Territories
No special territories
Campaign Territories
No campaign territories
Campaign Rackets
No campaign rackets
Equipment Cost
Reclaimed Autogun 10
Vehicle Type Cost Crew
No vehicles found

Scenario vs. Rating Result Territory
Stealth Rating: 24 (-1 for each Grot)
If in Snazzwagon +2 Stealth
Perception Rating: 64 (+2 for each Grot)
If in Snazzwagon: +0 Perception
Morale: 0

Vehicle M-1

M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 2+ 4 5 4 2+ 3 5+ 5+ 7+ 5+ 9
Weapon Range Acc
S L S L Str D Ap Am Traits
Axe - E - - S+1 1 - - Melee,Disarm
Combi-Pistol - Plasma Pistol 6 12 +2 - 5 2 -1 5+ Sidearm,Combi,Scarce
Combi-Pistol - Stub Gun 6 12 +2 - 3 1 - 4+ Sidearm,Combi,Plentiful
Blasting Charges - Sx2 - - 5 2 -1 5+ Grenade,Knockback,Blast (5)
WARGEAR Armored undersuit, Telescopic sight, Mesh Armor, Natborn, Adaptive Biology, Adaptive Mind Forge Tyrant, Iron Flesh, Prime Specimen, Rapid Muscle Growth, Redundant Organs, The Tyrant's Own
SKILLS Nerves of Steel
RULES Gang Hierarchy (Leader), Group Activation (2), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 4 5 2 4+ 1 8+ 6+ 8+ 6+ 1
Weapon Range Acc
S L S L Str D Ap Am Traits
Axe - E - - S+1 1 - - Melee,Disarm
Stub Cannon 9 18 - - 5 1 - 3+ Knockback
WARGEAR Furnace Plates, Natborn, Alpha's Lineage, Iron Flesh, Prime Specimen, Redundant Organs
RULES Gang Fighter (Ganger), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 4+ 5+ 1 2 1 3+ 1 9+ 9+ 8+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Smoke Grenade - Sx3 - - - - - 4+ Grenade,Smoke,Blast (*)
WARGEAR Unborn Shooting, Doc's Failure, Proto Goliath
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 5+ 2 2 1 4+ 1 9+ 9+ 8+ 7+ 5
Weapon Range Acc
S L S L Str D Ap Am Traits
Reclaimed Autogun 8 24 +1 - 3 1 - 5+ Rapid Fire (1)
WARGEAR Unborn Cunning, Doc's Failure, Proto Goliath
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
4" 2+ 4+ 5 5 2 4+ 3 9+ 3+ 8+ 10+ 5
Weapon Range Acc
S L S L Str D Ap Am Traits
Renderizer Axe - E - - S+2 2 -1 - Melee,Pulverise,Unwieldy
WARGEAR Armored undersuit, Furnace Plates, Vatborn, Corrupted Slug, Fearless But Foolish, Hyper Healing, Dermal Hardening, Overdeveloped Musculature
SKILLS Nerves of Steel
RULES Combat Chems Stash, Gang Hierarchy (Champion), Tools of the Trade

120
Credits
M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 5+ 3 5 2 4+ 1 9+ 8+ 8+ 7+ 1
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun x2 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
WARGEAR Furnace Plates, Natborn, Adaptive Mind Bully, Iron Flesh, Prime Specimen, Redundant Organs
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
6" 4+ 5+ 1 2 1 4+ 1 9+ 9+ 8+ 7+ 5
WARGEAR Unborn Savant, Doc's Failure, Proto Goliath
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade