Rating
Miners and Labourers Union of Treacle Mine Seven
Rating
Gang Information | |
---|---|
Gang Type | Genestealer Cult |
Dominion Type | Orlock (GotU) |
Gang Color | |
Campaign | QUINSPIRUS DOCKS |
Credits | 35 |
Meat | 0 |
Rating/Cost | 1495 |
Reputation | 8 |
Wealth | 1645 |
Alignment | Outlaw |
Allegiance | Unaligned |
Alliance | None |
Gang Status | Active |
Owner | Aulenback |
Fighter Types | |
---|---|
Cult Alpha | x1 |
Aberrant | x2 |
Neophyte Hybrid Specialist | x1 |
Neophyte Hybrid | x4 |
Psychic Familiar | x2 |
Scabber | x1 |
Hybrid Acolyte | x1 |
Total | 12 |
Gang Territories | |
---|---|
No special territories |
Campaign Territories | |
---|---|
Collapsed Dome | When collecting income from this Territory, the controlling player may choose to roll between 2D6x10 and 6D6x10. However, if a double is rolled, then no income is generated and a random fighter from the gang suffers a Lasting Injury. |
Corpse Farm | |
Rogue Doc Shop | The gang may recruit a Rogue Doc Hanger-On for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Slave Pits |
Campaign Rackets | |
---|---|
No campaign rackets |
Equipment | Cost |
---|---|
Autopistol | 10 |
Incendiary Charge | 40 |
Incendiary Charge | 40 |
Shock Whip | 25 |
Vehicle | Type | Cost | Crew | |
---|---|---|---|---|
No vehicles found |
Scenario | vs. | Rating | Result | Territory | |
---|---|---|---|---|---|
Border Dispute | The All Seeing Assembly 1,415 | 1,495 | Winner | 2mth | |
Tunnel Skirmish | The All Seeing Assembly 1,415 | 1,495 | Loser | 2mth | |
Takeover | The All Seeing Assembly 1,215 | 1,340 | 2mth | ||
Sneak Attack | The All Seeing Assembly 1,215 | 1,295 | Winner | 2mth | |
Ghast Harvest | The All Seeing Assembly 1,215 | 1,250 | Loser | 2mth | |
Stand-off | The All Seeing Assembly 1,215 | 1,250 | Winner | 2mth | |
Escape The Badzone | The All Seeing Assembly 1,005 | 990 | 3mth |
Treacle Mine Seven mines the sludge and salvage of the Worldsump, the pressure suited servitors working in conditions that other workers would not survive, could not survive.
An uprising overthrew the guilders' overseers, and survivors escaped downward and Sumpward. Rallying around the most intelligent and charismatic of their number, the sentient among them guided the escaped slaves in their journey across the edges of the Underhive, seeking and "truth, justice, and freedom." Whether any of those things exist to be found is yet to be seen.
“They did the job they didn’t have to do, and they died doing it, and you can’t give them anything. Do you understand? They fought for those who’d been abandoned, they fought for one another, and they were betrayed. Men like them always are.”
[Using GSC rules to represent Pit Slaves. No Savant access for Technos, but otherwise seems appropriate.]
[Visual theme: pressure suits for diving, anchors, etc.]
Intended development:
- Additional Champion(s) with Longlas (ratlings). (85+20 credits)
- Familiar for Champion(s) and then second familiar for Alpha
- More grenades. Many more grenades. Blasting Charge. Melta Bomb. Phosphor Cannister. Shard Grenade. Flare. Smoke.
- Hanger-On Underhive Trader (50 cr) or Whisper Merchant as soon as Reputation allows (rep 10). Can modify Settlement roll and Slave Pits roll (one or the other each scenario).
An uprising overthrew the guilders' overseers, and survivors escaped downward and Sumpward. Rallying around the most intelligent and charismatic of their number, the sentient among them guided the escaped slaves in their journey across the edges of the Underhive, seeking and "truth, justice, and freedom." Whether any of those things exist to be found is yet to be seen.
“They did the job they didn’t have to do, and they died doing it, and you can’t give them anything. Do you understand? They fought for those who’d been abandoned, they fought for one another, and they were betrayed. Men like them always are.”
[Using GSC rules to represent Pit Slaves. No Savant access for Technos, but otherwise seems appropriate.]
[Visual theme: pressure suits for diving, anchors, etc.]
Intended development:
- Additional Champion(s) with Longlas (ratlings). (85+20 credits)
- Familiar for Champion(s) and then second familiar for Alpha
- More grenades. Many more grenades. Blasting Charge. Melta Bomb. Phosphor Cannister. Shard Grenade. Flare. Smoke.
- Hanger-On Underhive Trader (50 cr) or Whisper Merchant as soon as Reputation allows (rep 10). Can modify Settlement roll and Slave Pits roll (one or the other each scenario).
Gang Controls
375
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 3+ | 3+ | 4 | 4 | 2 | 3+ | 2 | 3+ | 5+ | 5+ | 4+ | 4 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Power Hammer | - | E | - | - | S+1 | 2 | -1 | - | Melee,Power |
Power Pick | - | E | - | - | S+1 | 1 | -3 | - | Melee,Power,Pulverise |
Incendiary Charge | - | Sx3 | - | - | 3 | 1 | - | 5+ | Blast (5),Blaze,Grenade |
WARGEAR | Hazard Suit, Third Arm, Psychic Familiar, GSC Third Arm (Unarmed) |
SKILLS | Hip Shooting, Spring up |
220
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 3+ | 6+ | 5 | 5 | 2 | 5+ | 2 | 9+ | 4+ | 6+ | 9+ | 5 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Power Pick | - | E | - | - | S+1 | 1 | -3 | - | Melee,Power,Pulverise |
Whisperbane Knife | - | E | - | +1 | S | 1 | - | - | Backstab,Melee,Scattershot |
WARGEAR | Hazard Suit, |
SKILLS | Unstoppable |
180
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 3+ | 6+ | 5 | 4 | 2 | 5+ | 2 | 9+ | 4+ | 6+ | 10+ | 2 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Boning Sword | - | E | - | - | S | 2 | -2 | - | Melee,Parry,Rending |
Rotary Flensing Saw* | E | 4 | - | -1 | S+1 | 2 | -2 | - | Melee,Knockback,Shred,Versatile |
SKILLS | Unstoppable |
110
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 7+ | 3 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Long Las | 18 | 36 | - | +1 | 4 | 1 | - | 2+ | Plentiful |
WARGEAR | Hazard Suit, |
SKILLS | Overwatch |
120
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ | 2 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Flail | - | E | - | +1 | S+1 | 1 | - | - | Melee,Entangle |
Power Hammer | - | E | - | - | S+1 | 2 | -1 | - | Melee,Power |
WARGEAR | Hazard Suit |
65
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Boning Sword | - | E | - | - | S | 2 | -2 | - | Melee,Parry,Rending |
WARGEAR | Hazard Suit, |
60
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Heavy Club | - | E | - | - | S | 2 | - | - | Melee |
WARGEAR | Hazard Suit, |
0
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 0+ | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ | 5 |
SKILLS | Catfall, Clamber |
0
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 0+ | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ | 5 |
SKILLS | Catfall, Clamber |
Hanger-On
40
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4" | 5+ | 4+ | 3 | 3 | 1 | 5+ | 1 | 7+ | 8+ | 8+ | 6+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Shotgun - Scatter | 4 | 8 | +2 | - | 2 | 1 | - | 4+ | Scattershot |
Shotgun - Solid | 8 | 16 | +1 | - | 4 | 2 | - | 4+ | Knockback |
SKILLS | Savvy Trader |
RULES | Outlaw |
235
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 2+ | 3 | 3 | 1 | 3+ | 1 | 4+ | 5+ | 5+ | 6+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Grenade Launcher - Frag | 6 | 24 | -1 | - | 3 | 1 | - | 6+ | Blast (3),Knockback |
Grenade Launcher - Krak | 6 | 24 | -1 | - | 6 | 2 | -2 | 6+ | |
Grenade Launcher - Smoke | 6 | 24 | -1 | - | - | - | - | 4+ | Smoke,Blast (*) |
Grenade Launcher - Photon | 6 | 24 | - | - | - | - | - | 5+ | Blast (5),Flash |
WARGEAR | Hazard Suit, Psychic Familiar, |
SKILLS | Infiltrate |
90
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 6+ | 6+ | 7+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Flail | - | E | - | +1 | S+1 | 1 | - | - | Melee,Entangle |
Boning Sword | - | E | - | - | S | 2 | -2 | - | Melee,Parry,Rending |
WARGEAR | Hazard Suit, |