Returned Catch them all

2020
Rating
Returned Catch them all

Gang Information
Gang Type Delaque (HoS)
Dominion Type Delaque (GotU)
Gang Color
Campaign
Credits 60
Meat 0
Rating/Cost 2020
Reputation 13
Wealth 2320
Alignment Law Abiding
Allegiance Order
Alliance Water Guild
Gang Status Active
Owner cycucycu
Include Alliance Representatives
Fighter Types
Nacht-Ghul Psyker x2
Ghost Specialist x1
Shadow x4
Bounty Hunter M5 x1
Slopper x1
Ammo-Jack x1
Whisper Merchant x1
Phantom Psyker x1
Piscean Spektor x1
Total 13
Gang Territories
Settlement The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free.
Workshop The gang may recruit an Ammo-jack Hanger-On for free.
Mine Workings
Campaign Territories
No campaign territories
Campaign Rackets
No campaign rackets
Equipment Cost
Armored undersuit 25
Grapnel launcher 25
Mesh Armor 15
Plasma Pistol 50
Psychoteric Artefact 90
Psychoteric Artefact 90
Shock Stave 25
Vehicle Type Cost Crew
No vehicles found

Scenario vs. Rating Result Territory

M WS BS S T W I A Ld Cl Wil Int XP
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+ 5
Weapon Range Acc
S L S L Str D Ap Am Traits
Shivver Sword - E - +1 S+1 1 -1 - Melee,Parry,Power,Sever
WARGEAR Armored undersuit, Mesh Armor,
SKILLS Dodge, Penumbral Mirror
RULES From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Non-sanctioned Psyker, Psychoteric Mastery, Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+ 1
Weapon Range Acc
S L S L Str D Ap Am Traits
Web Gun - T - - 5 - - 5+ Template,Web,Silent
Long Rifle 24 48 - +1 4 1 -1 4+ Knockback
WARGEAR Grapnel launcher, Photo-goggles, Mono-sight, Mesh Armor,
SKILLS Fixer
RULES Gang Fighter (Ganger), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 7+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+ 6
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
Web Pistol - T - - 4 - - 6+ Template,Web,Silent
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+ 4
Weapon Range Acc
S L S L Str D Ap Am Traits
Flechette Pistol - Fleshbane 4 12 - - - - - 6+ Rapid Fire (1),Scarce,Sidearm,Toxin
Flechette Pistol - Solid 4 12 +1 - 3 1 - 4+ Rapid Fire (1),Sidearm,Silent
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

Hired Gun
M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 4+ 3 3 2 4+ 2 7+ 4+ 4+ 5+ 0
WARGEAR Skinblade, Respirator, Mesh Armor
SKILLS Infiltrate
RULES Claiming Bounties, Dead, Not Alive, Outlaw, We'll Get Our Bit..., You Get What You Paid For

Hanger-On
20
Credits
M WS BS S T W I A Ld Cl Wil Int XP
4" 4+ 4+ 2 3 1 3+ 1 9+ 9+ 5+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Fighting Knife - E - - S 1 -1 - Melee,Backstab
RULES Grub's Up

Hanger-On
M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+ 0
WARGEAR Mesh Armor
SKILLS Munitioneer
RULES Gun-smith

Hanger-On
M WS BS S T W I A Ld Cl Wil Int XP
5" 5+ 4+ 3 3 1 3+ 1 9+ 7+ 8+ 5+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
SKILLS Lie Low
RULES Useful Lies

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
Web Pistol - T - - 4 - - 6+ Template,Web,Silent
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+ 2
Weapon Range Acc
S L S L Str D Ap Am Traits
Serpent's Fangs - E - - S+2 1 * - Melee,Paired,Phase,Rending
WARGEAR Armored undersuit, Carapace Armor - Light, Ablative Overlay,
SKILLS Backstab, Spatial Psychosis, Spring up
RULES From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Non-sanctioned Psyker, Psychoteric Mastery, Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 2 4+ 2 7+ 6+ 8+ 7+ 7
Weapon Range Acc
S L S L Str D Ap Am Traits
Combat Shotgun - Salvo 4 12 +1 - 4 2 - 4+ Knockback,Rapid Fire (1)
Combat Shotgun - Shredder - T - - 2 1 - 4+ Scattershot,Template
Photon Flash Grenade - Sx3 - - - - - 5+ Grenade,Blast (5),Flash
Throwing Knives Sx2 Sx4 - -1 - - -1 5+ Scarce,Silent,Toxin
WARGEAR Mesh Armor, Medi Skull, Ablative Overlay
SKILLS Infiltrate, Penumbral Mirror
RULES Gang Hierarchy (Champion), Group Activation (1), Non-sanctioned Psyker, Psychoteric Mastery, Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+ 4
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun x2 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
Photon Flash Grenade - Sx3 - - - - - 5+ Grenade,Blast (5),Flash
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

Hanger-On
M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 5+ 4 3 3 3+ 4 7+ 6+ 6+ 8+ 3
Weapon Range Acc
S L S L Str D Ap Am Traits
Paired Psychomantic Claws E 3 - - S+1 1 * - Melee,Paired,Shock,Phase
WARGEAR Carapace Armor - Light,
SKILLS Fearsome, Nerves of Steel
RULES Flight, Non-sanctioned Psyker, Psychoteric Mastery