Ruinroad Runners

1000
Rating
Ruinroad Runners

Gang Information
Gang Type Orlock (HoI)
Dominion Type Orlock (HoI)
Gang Color
Campaign
Credits 0
Meat 0
Rating/Cost 1000
Reputation 1
Wealth 1000
Alignment Law Abiding
Allegiance Order
Alliance None
Gang Status Active
Owner Takahashi
Fighter Types
Road Captain x1
Arms Master x1
Road Sergeant x1
Gunner Specialist x1
Wrecker x4
Total 8
Gang Territories
No special territories
Campaign Territories
No campaign territories
Campaign Rackets
No campaign rackets
Equipment Cost
No stash found
Vehicle Type Cost Crew
No vehicles found

Scenario vs. Rating Result Territory

M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Combat Shotgun - Salvo 4 12 +1 - 4 2 - 4+ Knockback,Rapid Fire (1)
Combat Shotgun - Shredder - T - - 2 1 - 4+ Scattershot,Template
WARGEAR Mesh Armor
SKILLS Shotgun Savant
RULES Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Shotgun - Scatter 4 8 +2 - 2 1 - 4+ Scattershot
Shotgun - Solid 8 16 +1 - 4 2 - 4+ Knockback
Blasting Charge SX2 - - - 5 2 -1 5+ Grenade,Knockback,Blast (5)
Shotgun - Executioner 4 16 -1 +1 4 2 -2 6+ Knockback,Limited
WARGEAR Mesh Armor,
SKILLS Lucky
RULES Gang Hierarchy (Champion), Group Activation (1), Rule of Iron, Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Sawn-Off Shotgun 4 8 +2 - 3 1 - 6+ Plentiful,Scattershot
Chainsword - E - +1 S 1 -1 - Parry,Rending,Melee
WARGEAR Mesh Armor,
SKILLS Shotgun Savant
RULES Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Grenade Launcher - Frag 6 24 -1 - 3 1 - 6+ Blast (3),Knockback
Grenade Launcher - Krak 6 24 -1 - 6 2 -2 6+
RULES Gang Fighter (Ganger), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Autopistol 4 12 +1 - 3 1 - 4+ Sidearm,Rapid Fire (1)
Chainsword - E - +1 S 1 -1 - Parry,Rending,Melee
WARGEAR Jump Booster
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Autopistol 4 12 +1 - 3 1 - 4+ Sidearm,Rapid Fire (1)
Chainsword - E - +1 S 1 -1 - Parry,Rending,Melee
WARGEAR Jump Booster
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Flail - E - +1 S+1 1 - - Melee,Entangle
Stub Gun 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
Stub Gun - Dum-Dum Ammo 5 10 +1 - 4 1 - 4+ Limited,Sidearm
WARGEAR Jump Booster
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Hand Flamer - T - - 3 1 - 5+ Blaze,Template
WARGEAR Jump Booster
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade