Screaming Vipers 2.0

1170
Rating
Screaming Vipers 2.0

Gang Information
Gang Type Escher (HoB)
Dominion Type Escher (GotU)
Gang Color
Campaign Beyond Trial Campaign
Credits 240
Meat 0
Rating/Cost 1170
Reputation 5
Wealth 1410
Alignment Outlaw
Allegiance Dark Prince
Alliance None
Gang Status Active
Owner Candyvipers
Fighter Types
Queen x1
Deathmaiden x1
Matriarch x1
Sister x5
Little Sister x1
Ammo-Jack x1
Sister (Specialist) x1
Total 11
Gang Territories
No special territories
Campaign Territories
Collapsed Dome When collecting income from this Territory, the controlling player may choose to roll between 2D6x10 and 6D6x10. However, if a double is rolled, then no income is generated and a random fighter from the gang suffers a Lasting Injury.
Old Ruins The gang earns D3x10 credits from this Territory when collecting income. Additionally, add +1 to the dice roll for each Dome Runner attached to the gang.
Settlement The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free.
Campaign Rackets
No campaign rackets
Equipment Cost
No stash found
Vehicle Type Cost Crew
No vehicles found

Beyond Trial Campaign

Scenario vs. Rating Result Territory

250
Credits
M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 2 2+ 3 5+ 5+ 6+ 7+ 4
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
WARGEAR Armored undersuit, Flak Armor, Mesh Armor, Uphive Raiments,
SKILLS Spring up
RULES Gang Hierarchy (Leader), Group Activation (2), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 2+ 3+ 3 4 2 2+ 3 8+ 4+ 7+ 7+ 4
Weapon Range Acc
S L S L Str D Ap Am Traits
Venom Claw x2 - E - - - - -2 - Entangle,Melee,Toxin
WARGEAR Armored undersuit, Chem-synth, Mesh Armor, Stimm - Night Night
SKILLS Spring up
RULES Gang Hierarchy (Champion), Poison Blood, Tools of the Trade

165
Credits
M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 2 2+ 2 6+ 6+ 6+ 6+ 2
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
WARGEAR Armored undersuit, Mesh Armor,
SKILLS Spring up
RULES Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+ 2
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
RULES Gang Fighter (Ganger), Promotion (Specialist)

75
Credits
M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+ 2
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
RULES Gang Fighter (Ganger), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+ 1
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
RULES Gang Fighter (Ganger), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+ 1
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
RULES Gang Fighter (Ganger), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+ 1
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
RULES Gang Fighter (Ganger), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+ 0
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

Hanger-On
M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Power Sword - E - - S+1 1 -2 - Melee,Parry,Power
Combat Shotgun - Salvo 4 12 +1 - 4 2 - 4+ Knockback,Rapid Fire (1)
Combat Shotgun - Shredder - T - - 2 1 - 4+ Scattershot,Template
WARGEAR Mesh Armor
SKILLS Munitioneer
RULES Gun-smith

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+ 2
Weapon Range Acc
S L S L Str D Ap Am Traits
Lasgun 18 24 +1 - 3 1 - 2+ Plentiful
Lasgun w/Hotshot 18 24 +1 - 4 1 -1 4+
RULES Gang Fighter (Ganger), Tools of the Trade