Steel Toe Compliance

1000
Rating
Steel Toe Compliance

Gang Information
Gang Type Orlock (HoI)
Dominion Type Orlock (GotU)
Gang Color
Campaign
Credits 0
Meat 0
Rating/Cost 1000
Reputation 1
Wealth 1000
Alignment Law Abiding
Allegiance Order
Alliance None
Gang Status Active
Owner Ludicrouspanda
Fighter Types
Road Captain x1
Arms Master x1
Road Sergeant x1
Gunner Specialist x1
Greenhorn x2
Wrecker x1
Gunner x2
Total 9
Gang Territories
No special territories
Campaign Territories
No campaign territories
Campaign Rackets
No campaign rackets
Equipment Cost
No stash found
Vehicle Type Cost Crew
No vehicles found

Scenario vs. Rating Result Territory

M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Plasma Pistol - Low 6 12 +2 - 5 2 -1 5+ Sidearm,Scarce
Plasma Pistol - Max 6 12 +1 - 7 3 -2 5+ Sidearm,Scarce,Unstable
Servo Claw - E - - S+2 2 - - Melee
WARGEAR Mesh Armor,
SKILLS Fixer, Iron Hard
RULES Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Arc Hammer E 1 - - S+3 3 -1 - Melee,Pulverise,Versatile
WARGEAR Armored undersuit, Mesh Armor,
SKILLS Iron Stare, Nerves of Steel
RULES Gang Hierarchy (Champion), Group Activation (1), Rule of Iron, Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Plasma Gun - Low 12 24 +2 5 2 -1 5+ Rapid Fire (1),Scarce
Plasma Gun - Max 12 24 +1 - 7 3 -2 5+ Scarce,Unstable
WARGEAR Mesh Armor
SKILLS Iron Will, Too Pretty for Primus
RULES Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Grenade Launcher - Frag 6 24 -1 - 3 1 - 6+ Blast (3),Knockback
Grenade Launcher - Krak 6 24 -1 - 6 2 -2 6+
RULES Gang Fighter (Ganger), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Autopistol 4 12 +1 - 3 1 - 4+ Sidearm,Rapid Fire (1)
RULES Fast Learner, Gang Fighter (Juve), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Autopistol 4 12 +1 - 3 1 - 4+ Sidearm,Rapid Fire (1)
Chainsword - E - +1 S 1 -1 - Parry,Rending,Melee
WARGEAR Jump Booster
RULES Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Autogun 8 24 +1 - 3 1 - 4+ Rapid Fire (1)
RULES Gang Fighter (Ganger), Promotion (Specialist)

M WS BS S T W I A Ld Cl Wil Int XP
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+ 0
Weapon Range Acc
S L S L Str D Ap Am Traits
Stub Gun x2 6 12 +2 - 3 1 - 4+ Sidearm,Plentiful
RULES Gang Fighter (Ganger), Promotion (Specialist)