Rating
Iron Saints
Rating
Gang Information | |
---|---|
Gang Type | Orlock (HoI) |
Dominion Type | Orlock (HoI) |
Gang Color | |
Campaign | Test |
Credits | 5 |
Meat | 0 |
Rating/Cost | 2745 |
Reputation | 11 |
Wealth | 2815 |
Alignment | Law Abiding |
Allegiance | Order |
Alliance | None |
Gang Status | Active |
Owner | Dagger_Drop |
Fighter Types | |
---|---|
Road Captain | x1 |
Arms Master | x2 |
Road Sergeant | x2 |
Wrecker | x1 |
Gunner | x2 |
Greenhorn | x3 |
Ambot | x1 |
Cyber-mastiff | x1 |
Prize Fighter | x1 |
Total | 14 |
Gang Territories | |
---|---|
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Archaeotech |
Campaign Territories | |
---|---|
Archaeotech | |
Old Ruins | The gang earns D3x10 credits from this Territory when collecting income. Additionally, add +1 to the dice roll for each Dome Runner attached to the gang. |
Promethium Cache | Whilst it control this Territory, three fighters in the gang gain incendiary charges for free. All fighters in the gang may re-roll Ammo checks for any weapon that has the Blaze trait. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Tunnels |
Campaign Rackets | |
---|---|
No campaign rackets |
Equipment | Cost |
---|---|
No stash found |
Vehicle | Type | Cost | Crew | |
---|---|---|---|---|
No vehicles found |
Scenario | vs. | Rating | Result | Territory | |
---|---|---|---|---|---|
Takeover | Radiation Therapy 2,005 | 2,155 | Winner | Promethium Cache | 1y |
Settlement Raid | Judge Jury Enforcer 1,610 | 2,155 | Loser | 1y | |
Fuel Hunt | Radiation Therapy 1,520 | 1,735 | Loser | Slag Furnace | 1y |
Ambush | 930 | 1,320 | Winner | Old Ruins | 1y |
Border Dispute | Judge Jury Enforcer 1,280, Radiation Therapy 1,340 | 1,225 | Loser | 1y | |
Toll Bridge | Deep Core Prospectors 1,320 | 1,130 | Loser | 1y | |
Ghast Harvest | Judge Jury Enforcer 1,080, Radiation Therapy 1,310 | 1,305 | Loser | Promethium Cache | 1y |
The Trap | Precinct #21 1,180 | 1,195 | Winner | Tunnels | 1y |
Border Dispute | 855 | 1,100 | Winner | Archaeotech | 1y |
Gang Controls
345
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 3+ | 3+ | 3 | 4 | 2 | 4+ | 2 | 5+ | 5+ | 5+ | 6+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Fighting Knife | - | E | - | - | S | 1 | -1 | - | Melee,Backstab |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Combat Shotgun - Salvo | 4 | 12 | +1 | - | 4 | 2 | - | 4+ | Knockback,Rapid Fire (1) |
Combat Shotgun - Shredder | - | T | - | - | 2 | 1 | - | 4+ | Scattershot,Template |
WARGEAR | Armored undersuit, Carapace Armor - Light |
SKILLS | Iron Stare, Nerves of Steel, Shotgun Savant |
RULES | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade |
370
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 2+ | 3+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 6+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Incendiary Charge | - | Sx3 | - | - | 3 | 1 | - | 5+ | Blast (5),Blaze,Grenade |
Arc Hammer | E | 1 | - | - | S+3 | 3 | -1 | - | Melee,Pulverise,Versatile |
WARGEAR | Armored undersuit, Mesh Armor, Cyber-mastiff, |
SKILLS | Iron Stare, Nerves of Steel |
RULES | Gang Hierarchy (Champion), Group Activation (1), Rule of Iron, Tools of the Trade |
215
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 6+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 6+ | 7+ | 7+ | 3 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Flail | - | E | - | +1 | S+1 | 1 | - | - | Melee,Entangle |
Plasma Pistol - Low | 6 | 12 | +2 | - | 5 | 2 | -1 | 5+ | Sidearm,Scarce |
Plasma Pistol - Max | 6 | 12 | +1 | - | 7 | 3 | -2 | 5+ | Sidearm,Scarce,Unstable |
WARGEAR | Armored undersuit, Mesh Armor, Jump Booster |
SKILLS | Fearsome |
RULES | Gang Hierarchy (Champion), Group Activation (1), Rule of Iron, Tools of the Trade |
245
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 2+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 6+ | 2 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Plasma Gun - Low | 12 | 24 | +2 | 5 | 2 | -1 | 5+ | Rapid Fire (1),Scarce | |
Plasma Gun - Max | 12 | 24 | +1 | - | 7 | 3 | -2 | 5+ | Scarce,Unstable |
WARGEAR | Armored undersuit, Mesh Armor |
SKILLS | Lucky, Nerves of Steel |
RULES | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade |
Lead Thrower
415
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 3+ | 3 | 2 | 2 | 4+ | 2 | 5+ | 6+ | 5+ | 6+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Heavy Bolter | 18 | 36 | +1 | - | 5 | 2 | -2 | 6+ | Rapid Fire (2),Unwieldy |
WARGEAR | Armored undersuit, Suspensor, Mesh Armor, |
SKILLS | Lucky, True Grit |
RULES | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade |
165
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
7" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Chainsword | - | E | - | +1 | S | 1 | -1 | - | Parry,Rending,Melee |
WARGEAR | Armored undersuit, Mesh Armor, Jump Booster |
RULES | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Champion), Tools of the Trade |
180
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 3+ | 3 | 4 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ | 3 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autogun | 8 | 24 | +1 | - | 3 | 1 | - | 4+ | Rapid Fire (1) |
Boltgun | 12 | 24 | +1 | - | 4 | 2 | -1 | 6+ | Rapid Fire (1) |
WARGEAR | Mesh Armor |
RULES | Gang Fighter (Ganger), Promotion (Specialist) |
125
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 6+ | 6+ | 7+ | 7+ | 2 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autogun | 8 | 24 | +1 | - | 3 | 1 | - | 4+ | Rapid Fire (1) |
Incendiary Charge | - | Sx3 | - | - | 3 | 1 | - | 5+ | Blast (5),Blaze,Grenade |
WARGEAR | Mesh Armor, |
RULES | Gang Fighter (Ganger), Promotion (Specialist) |
120
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 8+ | 8+ | 8+ | 3 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Chainsword | - | E | - | +1 | S | 1 | -1 | - | Parry,Rending,Melee |
Incendiary Charge | - | Sx3 | - | - | 3 | 1 | - | 5+ | Blast (5),Blaze,Grenade |
WARGEAR | Mesh Armor, |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
80
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 8+ | 8+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Shotgun - Scatter | 4 | 8 | +2 | - | 2 | 1 | - | 4+ | Scattershot |
Shotgun - Solid | 8 | 16 | +1 | - | 4 | 2 | - | 4+ | Knockback |
WARGEAR | Flak Armor |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
120
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 8+ | 8+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Combat Shotgun - Salvo | 4 | 12 | +1 | - | 4 | 2 | - | 4+ | Knockback,Rapid Fire (1) |
Combat Shotgun - Shredder | - | T | - | - | 2 | 1 | - | 4+ | Scattershot,Template |
Smoke Grenade | - | Sx3 | - | - | - | - | - | 4+ | Grenade,Smoke,Blast (*) |
WARGEAR | Flak Armor, |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
Hanger-On
325
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4" | 3+ | 5+ | 5 | 5 | 3 | 5+ | 2 | 8+ | 6+ | 8+ | 9+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Tunneling Claw | - | E | - | - | S | 2 | -1 | - | Melee |
Tunneling Claw-Ranged | 4 | 8 | - | - | 6 | 2 | -2 | 5+ | Melta,Scarce,Sidearm |
Grav-Fist - Melee | - | E | - | - | S | 2 | -1 | - | Melee,Pulverise |
Grav-Fist - Ranged | 6 | 12 | +1 | - | * | 2 | -1 | 5+ | Blast (3),Concussion,Graviton Pulse |
WARGEAR | Carapace Armor - Light, |
SKILLS | Nerves of Steel |
RULES | Cranial Governors, Excavation Automata, Valuable |
0
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 3+ | 1+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 8+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Savage Bite | - | E | - | - | S | 1 | -2 | - | Melee,Disarm |
RULES | Loyal Protector, Watchdog |
Hanger-On
40
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 3+ | 5+ | 4 | 3 | 1 | 4+ | 1 | 8+ | 8+ | 7+ | 8+ | 0 |
SKILLS | Iron Jaw |
RULES | Bare Knuckle Fighter |

