Hey all, I have a bone to pick about this. Since the Nomads came out I've heard people complain that their Sky Mantles are useless because "Hide in the Wastes" is a double action. The argument goes that being able to hide is great but it takes the fighter out of the battle for the round, so it's a passive tactic - especially because moving makes you Revealed. I remember a few influential content creators saying this, and it's just stuck ever since.
But this position is based on the idea that the Nomad fighter would only remain Hidden for that round... The idea being that the Hidden condition applies to the fighter until they move or do something else to reveal themselves and that they are then visible again. This idea isn't based on anything written in the rule books. Imo it's actually based on a misinterpretation of the rules. Let me explain...
Here's the Ash Waste Nomad rule:
Note how "Revealed" is capitalised; it's a specific condition, rather than a lack of the Hidden condition.
Here's the relevant rules section for Hidden condition from the core rule book:
Revealed isn't the same as being regularly visible, it's a condition that goes hand-in-hand with the Hidden condition. Blaze etc. aside - Models that have become Revealed flip back to being Hidden in the End phase. This also applies to Nomads who have given themselves the Hidden condition via "Hide in the Wastes". So round one you could go Hidden with all your dudes, and then that condition will last for the rest of the battle.
I know that people are going to tell me that is "just" RAW, and not "Rules As Intended". What can I say... the community needs to stop using "it's a narrative game" to justify whatever vibes-based idea they have about the rules. As far as what the rules say it seems pretty clear to me. I will say this though: people agree that "Hide in the Wastes" as it's generally interpreted sucks. The RAW version that I'm proposing is better but it's not game breaking - it's still a weaker version of the Pitch Black rules. It basically just makes using Sky Mantles a viable tactic. So if you're talking about Rules As Intended, then why are you arguing for the version of the rule which makes said rule useless, and gimps an entire gang? That makes no sense.
Hopefully some other arbitrators read this and adopt the RAW version of the rule because I think it makes Nomads a lot more fun!
But this position is based on the idea that the Nomad fighter would only remain Hidden for that round... The idea being that the Hidden condition applies to the fighter until they move or do something else to reveal themselves and that they are then visible again. This idea isn't based on anything written in the rule books. Imo it's actually based on a misinterpretation of the rules. Let me explain...
Here's the Ash Waste Nomad rule:
Hide in the Wastes (Double): If this fighter is at least 12" away from the nearest enemy model, they gain the Hidden condition (see the Necromunda:Core Rulebook) even if the current battle is not using the Pitch Black rules. They become Revealed if they move as well as all the normal triggers for becoming Revealed.
Note how "Revealed" is capitalised; it's a specific condition, rather than a lack of the Hidden condition.
Here's the relevant rules section for Hidden condition from the core rule book:
If any model subject to the Hidden condition makes a ranged attack (with the exception of weapons that have the Silent weapon trait), makes a close combat attack using a weapon with the Power trait, or is a vehicle that moves, remove the Hidden condition from them and replace it with the Revealed condition. In the End phase of each round, Revealed models become Hidden again unless they are also subject to the Blaze condition. [emphasis my own]
Revealed isn't the same as being regularly visible, it's a condition that goes hand-in-hand with the Hidden condition. Blaze etc. aside - Models that have become Revealed flip back to being Hidden in the End phase. This also applies to Nomads who have given themselves the Hidden condition via "Hide in the Wastes". So round one you could go Hidden with all your dudes, and then that condition will last for the rest of the battle.
I know that people are going to tell me that is "just" RAW, and not "Rules As Intended". What can I say... the community needs to stop using "it's a narrative game" to justify whatever vibes-based idea they have about the rules. As far as what the rules say it seems pretty clear to me. I will say this though: people agree that "Hide in the Wastes" as it's generally interpreted sucks. The RAW version that I'm proposing is better but it's not game breaking - it's still a weaker version of the Pitch Black rules. It basically just makes using Sky Mantles a viable tactic. So if you're talking about Rules As Intended, then why are you arguing for the version of the rule which makes said rule useless, and gimps an entire gang? That makes no sense.
Hopefully some other arbitrators read this and adopt the RAW version of the rule because I think it makes Nomads a lot more fun!