TOPIC: Improved house ruled Necromunda.
All content is available here:
NECRODAMUS
The original project started in 2017/2018 and is focused on official rules (RAW). This version changed the name to "Necrodamus" during the years. Later the plan evolved to abandon it completely (because of how much time it takes to maintain it). For a long time the official rules was not playable for me and continued to spiral out of control. However, official releases never cease to surprise, and recently there has been a strong improvement in rules quality. So for the time being it is being maintained to stay fully up to date and complete.
The related cards are available in yaktribe vault:
The solution for me at the time when the official rules had the lowest quality was to rewrite the entire rules. This was to make it work instead of relying on more and more official rules made everything increasingly broken and unbalanced. However, this too proved to be a lot of work. So for the time being focus is shifted away from Bookromunda and it will unfortunately stay dormant for a while. However it will be easy to adapt most new official content on the fly to match the style and format of Bookromunda.
Main goals:
Campaign is fixed:
All content is available here:
NECRODAMUS
The original project started in 2017/2018 and is focused on official rules (RAW). This version changed the name to "Necrodamus" during the years. Later the plan evolved to abandon it completely (because of how much time it takes to maintain it). For a long time the official rules was not playable for me and continued to spiral out of control. However, official releases never cease to surprise, and recently there has been a strong improvement in rules quality. So for the time being it is being maintained to stay fully up to date and complete.
The related cards are available in yaktribe vault:
- Complete Trading Post Pdf
- Tactics (Deck of Doom)
- Sub-plots (side objectives)
- Open Hive War (generate scenario)
- Badzone Environments & Events (battlefield effects)
- Resources (Territories/Rackets)
- Special Characters (static fighters)
The solution for me at the time when the official rules had the lowest quality was to rewrite the entire rules. This was to make it work instead of relying on more and more official rules made everything increasingly broken and unbalanced. However, this too proved to be a lot of work. So for the time being focus is shifted away from Bookromunda and it will unfortunately stay dormant for a while. However it will be easy to adapt most new official content on the fly to match the style and format of Bookromunda.
Main goals:
- Rebalance costs (most stuff is more expensive). Top tier weapons like boltgun, plasmagun, nade launcher got extra expensive. Some less valuable weapons like wyld bow and rad gun got a lower cost increase.
- Skills are reworked in an attempt to rebalance. Particularly Shooting skills are nerfed.
- Shooting (ranged attacks) are nerfed.
- Stats are nerfed (only leader start with BS 3+, no gang can start with WS/BS 2+. Fighters start with a single wound.
Campaign is fixed:
- Income tax.
- Underdog bonus (XP & Giant killer)
- Gangs grow in strength by development (not earning large amount of money and buying already developed fighters)
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